Quake Champions - I have been curious to try this out, and it was free on Steam, so I thought I would give it a shot. It's much the same arena deathmach style of multiplayer FPS as Quake III or Quake Live were. It plays fast and smooth, with a focus on older values like knowing the power-ups, and raw reaction timing and aiming skills. It mixes these with the modern conventions of free-to-play games, including earnable loot boxes containing cosmetic rewards for your characters, and an overall player profile XP level. I want to play more. It's pretty effortless enjoyment.
Dark Souls II: Scholar of the First Sin - I never made it very far into the vanilla release of Dark Souls II, but I had heard this was the better version to play for a number of reasons, so I picked it up on the cheap some time ago. I'm in a spot now where I want something to play while I can listen to some podcasts, and Souls games are almost perfect for this use. There is very little in the way of spoken or written narrative to concentrate on; its mostly crunchy combat and character building concerns, which I find go really well with spoken word audio.
At the moment I am building a melee-focused warrior, with an aim fight with a great axe or great club. I may try to get away from the sword and shield approach I used for a lot of the first Dark Souls.
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