I spoke about it on the podcast, but most of last week was devoted to finishing up Planescape: Torment. I've had a few more days to process the ending and the game as a whole, and I have to say my top X games ever list needs a revision. As games focused on telling a story go, it's probably the absolute best I've seen, though it's methodology is nothing like a Metal Gear Solid or Shadow of the Colossus, and comparisons to those are cumbersome, at best. Planescape has one huge advantage going for it, and that's the player's imagination. So much of the game's story is related through text that it is more comparable to a novel than your typical game or movie. Vast swathes of backstory and character development set in fantastic locations across the planes (alternate worlds/dimensions) are related to the player through dialogue options, making the game as epic or mundane as the player imagines it to be. And the ending is just perfect.
As far as I know, it's a one-of-a-kind experience in gaming, and no one should miss it. By now the game will run on any PC on the market, if you can find a copy. I'm really hoping it eventually finds it's way onto Steam or GOG.com. It's worth learning a little about ADnD rules to play, too, even if you're pretty clueless about it, like I am.
I went on a Monster Hunt one evening last week, but it was nothing, really. I only had time to go and gather a few random materials for use in future hunts and crafting. I'm going to have to find a place to fit in more Tri soon.
My June project, though, will be The Witcher. It's always looked so cool, and coming off of Planescape, I still felt that I wanted to be doing some role-playing, so I set it to download over Steam a few days ago (I'd bought it a long time ago during a 50% off sale). I've only played around an hour so far, but it's pretty cool, and not really what I was expecting. It's very timing-based. It also seems to have the player kind of rely on a triumvirate of battle options; there are your sword stances, your alchemical potions, and your "signs," which are basically magic spells. I've really only seen the way sword stances work so far, but there are approriate stances based on what type of enemy you're fighting--bruiser, armored, heavy types, quick and agile types, and the numerous but weak type. The strong stance, quick stance, and crowd stance, if you will.
It's set in a very Eastern European dark fantasy setting, and so far Geralt, the main character, is a total badass. This game also has one of the coolest intro movies ever. Youtube it.
Showing posts with label Planescape: Torment. Show all posts
Showing posts with label Planescape: Torment. Show all posts
Thursday, June 3, 2010
Saturday, April 17, 2010
I Need To Focus
The good news is that I finished a game this week. The bad news is that it was just the campaign missions of UniWar. It counts though, because those 21 missions, 7 for each race, probably totalled 5 hours or more of my time! Plus, I've played a crapload of the game in VS. matches.
The other bad news is that I decided EVE just isn't for me, after all. The lack of explicit direction kind of made me down on it, but it was the subscription that killed it outright. Just having that $15 a month hanging over my head when I'm not certain I will even want to log on in a given week is enough to put me off. I want to play the game, or a game like it, but I want to play on my own terms. The subscription might not be a total deal-breaker, (we'll probably see whenever The Old Republic is released), but when you consider it combined with the extreme complexity of EVE, the whole game becomes this huge time investment that I don't want to make.
The other games I've played the most of over the last couple of weeks have been Super Mario Galaxy and Battlefield Bad Company 2. Galaxy continues to wow me with inventive levels, and I continue to rack up points, ranks, and unlocks in BC2. There isn't a lot of else to report, other than that I finally got back into Torment and hope to continue that to it's conclusion soonish.
I've really got to concentrate on finishing one game at a time. I've wondered if I shouldn't just try to play whatever I want whenever I want, but going that route seems to lead to playing a few hours of many different things, and not really getting deep into any of them. I think now I should probably try to concentrate on them like books, to either finish them altogether, or to wring as much as I can out of them before shelving them.
It's an odd fact that a lot of games lend themselves to this approach; many of them can easily be seen as single-hit experiences. It's the rare video game that many players treat like a traditional board-based or pen-and-paper or physical game, as something to come back to and play over and over, at any time, and for the pure enjoyment of the mechanics as opposed to any desire to follow a narrative through to its end.
So, for games that can be finished and don't offer much more than that, then that's what I'll try my best to do (Galaxy, STALKER, Planescape, etc.). For other games that offer more, like multi-player modes or replayability and character growth, I'll dip into them whenever I feel like a little of what they have to offer (Starcraft, BC2, Torchlight, Demon's Souls, etc.). Naturally, there are some games with overlap in both.
On a final note, I reinstalled Starcraft this week and got restarted on the Zerg campaign. I'm going to teach myself how to play well enough to finish all the campaigns, at least. I hope. SCII and the new battle.net look pretty awesome.
Labels:
Battlefield,
EVE,
Mario,
Planescape: Torment,
S.T.A.L.K.E.R.,
Starcraft,
Torchlight
Monday, February 22, 2010
Jungle, Desert, and Savannah
These are the landscapes I've been seeing a lot of playing Far Cry 2 a ton over the last week. It's not a perfect game by any means, but it's absolutely unmatched in terms of presenting a gorgeous wide-open world that feels alive in many respects. For a few reasons, mostly concerning the somewhat repetitive nature of it's mission structure, it's best enjoyed in small doses, but I've been cramming it in trying to finally polish the game off so that I can move my focus on to the S.T.A.L.K.E.R. series. It's appeal hasn't suffered a whole lot, even so. I really like this game.
Elsewhere, I made a foray back into Puzzle Quest: Galactrix, which is fun. I want to keep at it and eventually finish it off before Puzzle Quest 2 eventually comes out. It's a shame about the warp gate hacking; without that the game would be a lot better. There's also DLC for the original PQ that I'd like to get, but it's overpriced on XBL. Maybe there'll be a sale sometime.
On the RPG front, I'm still working through Planescape when I get the hankering for some good dialogue and a weird world with crazy rules. A graphical update or a full-on Mass Effect-like fully voice acted remake of this game would be incredible. The next thing coming from the same people is Fallout: New Vegas. I will be anticipating that quite a bit.
Lastly, a new multiplayer game has caught my fancy, and that's Battlefield: Bad Company 2. Right now just the demo is out on XBL, and it's only one map and one mode, but it's huge amounts of fun, and it makes me want to play it more than any of the other several great multi-player games I have on tap. I may have to pick it up when it's released next month, but do I really want to spend a completion token on it? I don't even have any at the moment, though I have a few reasonably close. Questions, questions...
Oh, before I go I feel like I need to shout out a couple of iphone games that still get a ton of play from me, and those are drop7 and Words With Friends, an asynchronus Scrabble clone. I also bought UniWar for a few bucks last week, and it's pretty cool; a hex-based strategy game with three different factions. Canabalt gets pretty frequent play, too.
Elsewhere, I made a foray back into Puzzle Quest: Galactrix, which is fun. I want to keep at it and eventually finish it off before Puzzle Quest 2 eventually comes out. It's a shame about the warp gate hacking; without that the game would be a lot better. There's also DLC for the original PQ that I'd like to get, but it's overpriced on XBL. Maybe there'll be a sale sometime.
On the RPG front, I'm still working through Planescape when I get the hankering for some good dialogue and a weird world with crazy rules. A graphical update or a full-on Mass Effect-like fully voice acted remake of this game would be incredible. The next thing coming from the same people is Fallout: New Vegas. I will be anticipating that quite a bit.
Lastly, a new multiplayer game has caught my fancy, and that's Battlefield: Bad Company 2. Right now just the demo is out on XBL, and it's only one map and one mode, but it's huge amounts of fun, and it makes me want to play it more than any of the other several great multi-player games I have on tap. I may have to pick it up when it's released next month, but do I really want to spend a completion token on it? I don't even have any at the moment, though I have a few reasonably close. Questions, questions...
Oh, before I go I feel like I need to shout out a couple of iphone games that still get a ton of play from me, and those are drop7 and Words With Friends, an asynchronus Scrabble clone. I also bought UniWar for a few bucks last week, and it's pretty cool; a hex-based strategy game with three different factions. Canabalt gets pretty frequent play, too.
Labels:
Battlefield,
Far Cry,
Galactrix,
Planescape: Torment
Thursday, December 31, 2009
2009 Year-End Recap
It's New Year's Eve, and time to take a look back at 2009. This year, I finished 19 games or stand-alone campaigns within games, which I also count:
Diablo II: Lord of Destruction
Metroid Fusion
Killzone
Gears of War (Hardcore)
Portal
Peggle Extreme
Starcraft (Terran)
Grand Theft Auto IV
Half-Life: Source
Peggle Deluxe
Underworlds
Oblivion (Dark Brotherhood)
Oblivion (Knights of the Nine)
Ico
Red Faction: Guerilla
Mass Effect
Uncharted: Drake's Fortune
Halo 3: ODST
Borderlands
While hardly anything to sneeze at, this is down from my total of 26 for 2008 (15 for 2007), and I should really pick up the pace to keep up with the obscene amount of games I've purchased (or received as gifts) over 2009.
It's been a crazy, insane year for games, adding a couple of platforms and the huge amount of awesome deals available over Steam, in particular. Just today I bought 3 more games for well under $10 each. This brings my purchased list to a grand total of 59! As I move most of them to the newly updated Pile of Shame, I can see I have quite a year ahead of me for 2010. To help thinning out the pile, I've instituted my new one-in, one-out policy. That is, if I want to buy a new game that costs more than $10, I need to have finished a game recently. This should help save money, too. So as it stands right now, I need to finish something before my next purchase, likely Mass Effect 2.
I'm in the middle of about 20 different games right now, so it shouldn't be too much of a stretch. Since coming to Arkansas and New Mexico for the holidays, I've played a little bit of Torment, just trying to get it to work on my parents' PC. It kept crashing anytime I'd enter any place where it was possible to rest, so I didn't get far. I'll have to pick it up from where I left off at home.
I brought along my Mac and DS, but oddly enough I've only been using the latter. I started on Metroid: Zero Mission and Final Fantasy IV (the DS remake). Both are (relatively) modernized versions of classics that I loved growing up. Metroid is made easier by the inclusion of a wider move set and an auto-map, while FF IV is substantially more challenging than the neutered version us Americans originally got as Final Fantasy II on the SNES. It's apparently even harder than the original, putting it more in the realm of something like Etrian Odyssey or Shin Megami Tensei.
Yeah, it's going to be a busy 2010. Happy New Year!
Labels:
Final Fantasy,
Metroid,
Planescape: Torment,
Progress Report
Tuesday, December 22, 2009
Embark: Holiday 2009 & Games Of The Year
I was just packing things for the annual pilgrimage to see family around the Christmas holiday. Not games; I've not yet completely decided what I'm going to take. I'm tempted to try installing Planescape: Torment on my wife's shitty old laptop just to be able to take that with me. I don't have any sort of Windows virtual machine on my MacBook, unfortunately. I am bringing the game files and my saves with me on a USB HDD, on the off chance that my parents' old-by-2002-standards machine can be coaxed into running it. I think it just may.
I've been playing a lot of Torment lately, and I'm still in Sigil, the starting city, though I've got four members in my party now, and will probably soon recruit a fifth. The writing in this game is remarkable, and the way it parcels out the background of The Nameless One irresistibly compelling.
Aside from the aforementioned epic, which roots me to my chair for three to eight-hour stretches, I've done some dabbling this week with Red Faction: Guerilla multiplayer, enticed by a 5x (!) XP period, and Torchlight, goaded by the game's new Steamworks and Steam Achievement integration. I also was forced to rush out to Best Buy this weekend to pick up the Metroid Prime Trilogy on Wii for the insane bargain price of $20. It's a hell of a package to begin with, and that good of a deal made me turn in my Borderlands completion token to get it. Now I'll need to complete something else (Torment, maybe) before Mass Effect 2 arrives on January 26th.
At first the Trilogy disc wouldn't load up on my Wii, and I was afraid I'd gotten one of the bum one that has trouble reading dual-layer DVDs, but after a couple of tries it booted up. It was probably just the fact that I hadn't turned on the Wii since whenever I posted about the Legend of Zelda. I actually had to replace the AA's in the wiimote, which is a regular occurrence when I go to get my waggle on. I played through Metroid Prime 1 when it came out on the gamecube, (but never touched either of the other games in the series), so I thought I probably wouldn't replay the entire thing, but that it'd be a good place to jump into to test out the new Wii motion-control scheme. It takes some getting used to, but by the end of the intro space station segment and descent to the planet the game takes place on, I had more or less become accustomed to it, and I actually quite like it. Swapping of visors could maybe done a better way, but it's not hard to come to the conclusion that given time and evolution, such a control scheme could obsolete the twin-stick method--which is really not that great to begin with, merely the best we have at the moment.
Starting up Metroid Prime 1 again, though,... I don't know... I might want to replay the damned thing. It's probably a bad idea; I should probably just move on to the second game in the series whenever I feel like playing it after the holidays.
This week also happens to be a week of Pure White World Tendency for the Demon's Souls universe, so I took the opportunity to jump into 1-1 to go to the execution grounds to the left of the beginning area and kill Miralda and collect some loot. While crawling around the Boletarian Palace now at soul level high 30's, I decided to pay our old friend Red Knight a visit and kill him. It was an especially sweet victory. From there I moved on back to 2-2, the level I have been working on, and got summoned as a blue phantom to someone else's world and shown the way to the boss, Flamelurker, and how to fight him. We killed him and I won my body back and then promptly went and fought him with my own summoned companion.
I wouldn't have won that battle alone, at least not without several attempts under my belt. My companion and I kept trading hate back and forth, attracting the beast this way and that, taking advantage of backstab opportunities as they came, using almost MMO-like tactics. What an awesome game. I think it's safe to call it my Game Of The Year 2009, and since I'm going to go ahead and name it, why waste time? I'll lay it out here:
My 2009 GOTY: Demon's Souls
Runner-Up: Red Faction: Guerilla
See the posts I've made about each game for my reasons why. There are a whole host of 2009 games I haven't even touched, but if I can't be compelled enough to buy and play them, then they don't deserve a spot in the running, then, do they? Similarly, there are some outstanding games I played in 2009 (Far Cry 2, Torment to name a couple) that, were they 2009 games, might belong in one of those spots, but alas; they aren't. I would like to give a shout-out to a few honorable mentions that were just edged out of the Runner-Up spot, though: Warhammer 40,000: Dawn of War II, Demigod, and Torchlight.
For those keeping track:
2007 GOTY: Bioshock, Runner-Up: Halo 3
2008 GOTY: Metal Gear Solid 4, Runner-Up: Gears of War 2
I guess I really like to shoot/slice stuff?
Monday, December 14, 2009
Onward, To A Lean 2010
Here's to thinning out the pack and adding onto it as little as possible in the coming year. 2009 has been nuts, but I think I'm just about caught up to where I need to be (for now) in terms of looking backward. There are plenty of games of '08 and '09 that I haven't even gotten around to picking up yet, but until I finish off some of what I've already bitten off, their status is iffy (Dead Space, Batman, Mirror's Edge, et. al). There are others I will definitely get (Uncharted 2, Assassin's Creed 2), but those too will have to wait.
I've got one completion in the bank as of now (Borderlands) and that's going to buy me Mass Effect 2, I think. If I can manage to knock off some more of the games I'm halfway into (Yakuza 2 is a prime candidate), then I'll start thinking about others.
Meanwhile, I've been distracted by Demon's Souls and Planescape: Torment, and there is little chance I'll be finishing either of those anytime soon. I follow my heart, though. If I feel like dropping a weekend into WoW in the middle of the Fall release feces tornado, then by the Great Old Ones, I shall.
P.S. Far Cry 2
Labels:
Borderlands,
Demon's Souls,
Far Cry,
Planescape: Torment,
Progress Report,
WoW
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