Showing posts with label Eisenhorn. Show all posts
Showing posts with label Eisenhorn. Show all posts

Wednesday, March 21, 2018

A Transition Point for Gregor Eisenhorn

The Magos & The Definitive Case Files of Gregor Eisenhorn was released last month, and I have just finished it. The first half of the book, the definitive case files part, is a collection of just about every short story written featuring Eisenhorn or his protege, Gideon Ravenor, with some that don't feature either, but end up relating to the new novel, The Magos, in a different way.

Of the collected stories, a few were new to me: Pestilence, The Curiosity, Gardens of Tycho, and The Curious Demise of Titus Endor. A couple of these introduce the new character of Magos Biologis Valentenin Drusher, who figures heavily into The Magos in the latter half of the volume. Not included, that I know of, is a short, very short, story called Born To Us, which features Eisenhorn and longtime associate Harlon Nayl stumbling upon a Necron king.

The Magos is the first Eisenhorn novel not written from his own first-person perspective, which is in interesting choice made necessary by how the story is told, and the nature of the story being told. From this point in Eisenhorn's career and on (and previously in Master Imus' Transgression and Thorn Wishes Talon), we only get him in the third-person. We're not privy to what's going on in his head, because he is very literally no longer the protagonist and figuratively may even be an antagonist, especially going forward after The Magos, in Pariah, and the other books in the Bequin trilogy to follow.

The Magos, in plot terms, is much more like one of Eisenhorn's short stories than one of his novels. It's set in one place as opposed to across many planets, and much more about one particular lead in the quest he has taken upon himself--to defeat and destroy the Cognitae order, who serve the Ruinous Powers against the Imperium. By the end of the new novel, we wonder if he still has that goal in mind, or if another has taken its place as his prime motive, and we also have reason to doubt his mental health. Has old Gregor finally crossed that line into becoming the radical he always denied he had become?

It's enough to make me want to go back and reread Pariah, but I think I'll wait until author Dan Abnett is at least done writing the next in the series.

Wednesday, November 30, 2016

Giving Thanks for Gaming This Thanksgaming

The last week or so has been a whirlwind tour of many games. Progress updates!


Skyrim - Got back into it with my Nord character, who is by turns a brawny two-hander warrior and a stealthy backstabber ranger. Fence sitting in this way makes the game more difficult in terms of combat, but in the end I should rule all. I have a whole lot of ground to cover, though. I'm not fast traveling at all in this playthrough.


Dishonored 2 - I found the Crown Killer at the Addermire Institute, and solved that affair peacefully.


Hitman - I did the Paris mission at the fashion show for the first time, using a spiked drink to lure the male target into a bathroom, where I drowned him, and then snuck up on and strangled the female target in an empty room, and stashed her body in a corner somewhere before escaping via helicopter.


Dawn of War II - I was really only revisiting this to earn the Steam trading cards and badge. I played a couple of campaign missions and a few rounds of The Last Stand. Can't wait for DoW III!


Assassin's Creed Unity - Jumped back into this in an effort to go ahead and finish it off at some point, after not having played it for maybe a year and a half. I'm about to begin sector 8, having just found out and killed the murderous mutinous Assassin brother. I am trying to ignore most of the ancillary content in this game and just focus on the core story missions, which are all I care about in the series at this point. Paris is nice enough, though.


No Man's Sky - I returned to the game with the recent Foundation update, only to be very quickly overcome with boredom and despair at having to jump back on that resource grind. 45 hours of this was probably enough, I am thinking now. I should go back to Elite: Dangerous, instead.


Hearthstone - A few savage losses and the meager enjoyment felt when winning have put me off it again. And on the eve of the new expansion, as well. I think I'll play more Duelyst instead. I did leave my account with enough gold to do an arena run at some point in the future, though.


World of Warcraft - More Suramar quest progress. I made a few levels of artifact research and upgrades, and got a 5th piece of class armor (of 8). I kind of feel my enthusiasm flagging, but I'm going to continue playing here and there for now.


I should also give a booklog update here. I finished The Honoured and The Unburdened, the Calth novellas, then read the new Eisenhorn short story, The Keeler Image, and have now begun Horus Heresy book 31, Legacies of Betrayal. I'm really looking forward to the next grip of Heresy books, especially book 41, Master of Mankind, just released. Not sure when I'll make it that far, though.

Thursday, August 18, 2016

All These Worlds Are Mine

Several weeks ago a trip to my hometown kicked off a spate of retro game revisiting. I returned home to Oregon with my gaming systems from my adolescence in tow: NES, SNES, N64, and PSX, with a brace of games for each. Despite my best efforts, I couldn't get my NES to work, so I traded that and all my games in to the local retro games store. The N64 and its games I just plain didn't want, so those too were traded in. The PSX and a copy of Tomb Raider were redundant, and so also got traded in. I won't miss the NES, and even if I did, Nintendo is putting out the NES Classic 30 games in 1 system later this year, anyway. I do plan on getting one of those.

The only system I kept was my SNES, and since I have a Super Famicom cart adapter, I used most of my trade-in credit on imported SFC games, including Brandish, Super Puyo Puyo, Nobunaga's Ambition, Star Ocean, Street Fighter II, and a Super Robot Taisen game. I also picked up the rare and much lauded Ogre Battle: March of the Black Queen, as well as Super Mario All-Stars, which I had had as a kid, but traded in sometime in the past. My SNES/SFC collection also includes Final Fantasy II (US), Final Fantasy V (SFC import), Secret of Mana, Chrono Trigger, Super Metroid, Super Mario World, Super Castlevania IV, and I may be forgetting something. I thought I still had The Legend of Zelda: A Link to the Past and Final Fantasy III (US), but apparently I did not.

I've been playing some of the first 4-5 Super Mario games, namely everything on the SNES Super Mario All-Stars and Super Mario World. What great games. Certainly not news to anyone reading this blog, but it should be stated, still. They're genius. My older daughter is just beginning to cut her teeth on these and other games, and they still make a great entry point to the hobby. Not that I'd push her into it or anything, but she naturally wants to try things she sees me do (for now; she's only five). It'd probably be for the best if she never got into gaming, at least not to the extent I have.

Anyway, Super Mario Bros. I have to say, I really prefer the 16-bit 're-masters' of the NES games. I like that there are backgrounds to SMB and The Lost Levels. Mia seems to like SMB3 for the world map, along with Super Mario World.

I am still playing World of Warcraft, though I haven't much over the last week or so, since I've been busy with the games to follow. I've decided to go for the exploration achievements, and already have them for base Azeroth, Outland, and Northrend, and I'm working on the Cataclysm zones while queuing for Cataclysm dungeons. I'm still level 86, and I hope to get through the rest of the Cataclysm Heroic dungeons before leveling out of them (if that happens; I'm still not sure).

Eisenhorn: Xenos came out last week, and is a video game adaptation of the novel, which I did greatly enjoy reading several years ago. Gregor Eisenhorn lives in the Warhammer 40,000 universe, and is an Inquisitor, which makes him a sort of government sanctioned Witcher. The game does a pretty good job at adapting the plot and atmosphere of the book, but falters at character development, especially outside of Eisenhorn himself, and unfortunately, having compelling play. What there is mostly consists of Devil May Cry-ish combat in which you use a combination of sword and pistol attacks and combos to kill bad guys. It's merely adequate; and kind of makes one wonder if interactive entertainment is the best target medium for an adaptation of the novel.

I'd always wanted a Mass Effect style adaptation, personally. I still think that would work better. Best, though, would be a 'further adventures of' game, similar to what CDPR did with The Witcher, which of course was also a beloved character taken from a
series of books. His games are not adapting the novels though; they're taking them as water under the bridge, and running from there, and giving the player agency in the story they tell. Eisenhorn: Xenos is ultimately a failure in this regard, though I applaud the effort. I wouldn't mind seeing the rest of the trilogy adapted as well, hopefully with the developer gaining expertise along the way. Maybe then we could eventually get the Witcher treatment for Eisenhorn.

Finally, No Man's Sky. I can't think of another game this year with so much hype behind it. I also can't think of another game that came out to such an apparently baffled audience (perhaps The Witness or Stephen's Sausage Roll counts). Even I was surprised at how NMS went wild of my expectations. I was expecting Elite: Dangerous for casuals. Instead, it's Minecraft in space for casuals who want less to do, and wish to fiddle around with a constrained inventory for hours. Maybe that sounds harsh. That's how I see it, though, and I happen to like the game. Well enough, anyhow. I'm twenty-something jumps into my journey, headed to my fourth Atlas Interface system. It's got a good, solid, if repetitive play loop. I find it pretty chill to play, and I'm enjoying the pulp sci-fi styling and ambient prog rock soundscape. I'm looking forward to getting better ships with more storage, and exploring worlds with more interesting features. I hear they get more wild as you near the center of the galaxy. I don't know if I'm headed that way or not, though.