Showing posts with label Darksiders. Show all posts
Showing posts with label Darksiders. Show all posts

Monday, November 5, 2012

Wrath Of... yawn... War



I recently finished up Darksiders the first. I wanted to like it more than I actually did.

People say that it's like a Zelda game, and in many ways that is true, but while I personally find it more interesting a world and mythology than Nintendo's franchise, it doesn't quite match their cohesion of design.

There is a lot of wasted potential in Darksiders' mechanics. Several of the items and abilities gained throughout the game seem to be in the game only to justify a progression-blocking barrier and divert the player on to the next dungeon of the eight-ish required in a game like this before the quest can be over. The pistol seems pretty useless. War's horse, Ruin, is used in a couple of combat encounters, and to my knowledge not able to be called upon in the majority of the game world's locales. The hookshot-alike is used sparingly, as are the floaty double-jump wings, and the portal gun is only for use where there are portal pads around the world, which is a small number of places.

Darksiders' combat system is better than Zelda's, but that doesn't mean it's great. It's pretty button-mashy, and anyone who's played a third-person action game in the last 10 years will know basically what to expect.

Let me take a moment here to just say that I hate the kind of puzzles you see in this type of game. They are completely pointless, and braindead in their conception. They do nothing but waste time. Who but a game designer would ever construct such places, with their levers and mirrors and disappearing floor tiles and such? Not the evilest being in all of history. They would be too busy doing evil things to create what amounts to a rat maze for the person coming to kill them, whom they are presumably unaware will ever exist! 

I came away from the game feeling like it was pretty average. I think this entire genre is just not really my type of thing. I do like the art a lot, but the plot was pretty poor, I thought, and did not make a lot of sense. I do own the sequel, though, and I am actually still looking forward to playing it, at some point. I've been told not to expect the "epic" events hinted at in this game's ending, but knowing what Darksiders II is viewing it, I wasn't under any illusion of that sort, anyway. What I am expecting to like is more in what I've heard of the sequel's world (more fantastical), loot, and platforming gameplay. 

Thursday, October 11, 2012

The Road To Hell Is Paved With Good Intentions

I bought both Dishonored and XCOM: Enemy Unknown this week, fully intending to play both. So far, I've only had time to play Dishonored. Hell, the new Walking Dead Episode 4 was out last night, but I went ahead and played Dishonored more because I knew I only had a couple of hours and didn't think I'd get through that in one go. The Walking Dead will probably be on tonight's docket.

Dishonored is great. It's very much like Deus Ex, thus far, with a Bioshock-ian clearly vision-inspired world and cohesion of art and atmosphere. It has other similarities to Bioshock 2, in particular, in its supernatural abilities, the way those abilities scale, and its dual-wield-by-default setup. It's great fun, and like the games I've compared it to, it lends itself to experimentation and playing with its systems. It looks great, too, in terms of both graphical quality and art direction. The characters are dressed quite snappily, too, I might add. I wonder if the developer might do more in this universe, because it seems very well realized and fleshed-out for what I'm guessing is a game of maybe 12 to 15 discrete levels around one city. I've seen big maps of the seas of the world with archipelagos and such that leads me to believe there is a much larger world outside of the city of Dunwall. I'm about 5 hours into the game, taking my sweet time. I'm only on the first assassination mission, so far.

Last week, something possessed me, and I plowed through the brunt of Dawn of War II: Chaos Rising, right through to the end. It was more good fun in the vein of the base game, with a twist in squads being able to be corrupted by Chaos, and the addition of wargear tailored for units on either end of the Purity/Corruption spectrum. By the end of the game, you will lose one of your valued squadmates, whom you've brought up with you through two full campaigns to that point, and that kind of hurts, but altogether the story puts a nice cap on this little saga. Retribution, the next expansion, takes up the Space Marines' story some years later, with a few new faces, and some old ones having moved on, apparently.

I've begun playing Retribution, as well, but only The Last Stand mode, for now. I just finished the book Know No Fear, about the Ultramarines being ambushed by the traitor Word Bearers legion at the beginning of the Horus Heresy, and so I felt like suiting up in blue and gold and spilling some blood in the name of the Emperor. The Last Stand is a suitable stand in for a match of Dota when I don't feel like trying too hard or only have 15 or 20 minutes to kill, plus it has persistent unlocks, which are always fun.

On the subject of space marines, I also took a brief look back into Space Marine, specifically the multiplayer, and was surprised to see people playing it. It probably helps that there was a big THQ sale on Steam this past weekend. I may hop back in that from time to time, as well. We're not likely to see another good game like it (or a sequel) anytime soon.

I played a good bit of X-Com: UFO Defense (the classic game) over the last week or two, as well. I've finally gotten a handle on the tactical interface and overall movement of the game. I feel like I now know how to play, and the next step is just getting good at it. Surprisingly, I don't think the new game is going to make obsolete the old one. Sure, there are a lot of similarities in the two, but I think the classic one remains distinctively different; enough to make sure I'll keep it around for a good while longer. I'd love to eventually beat it, one of these days.

Lastly, I played a few more minutes (a few more stages) of Dustforce, though there's not much to say about it. It's a difficult platformer, but still nice to play. And of course, I was able to get in a couple of matches of Dota 2, busy as I have been. It's becoming a perennial favorite, even if I do not focus a lot on it some weeks.

Wednesday, September 26, 2012

Slower Than Light

Since the last post, I've been playing:

MGS: PW - no real update
Diablo II - no real update
The Walking Dead ep.3 - good, but went on a little too long
Dota 2 - been random-ing at hero select lately, it's been fun
FTL - awesome space captain roguelike, playing on easy; it's still hard
Darksiders - made a tiny bit of progress, got Ruin, War's horse
Dustforce - skill-based 2D platforming, nice game
The Temple of Elemental Evil w/ Circle of Eight (Desura) - complex, intimidating
X-Com: UFO Defense - complex, intimidating; ancient, clunky UI
Torchlight II - like the first but more, better; playing an Engineer

I need to make another road map or game plan (haha) some sort. I have, and am in the middle of way too many RPGs, in particular. I keep getting into new games and others that I still mean to finish (say Fallout 3) keep getting pushed further and further back in the queue. I really am going to need to crank through to the end of a game or two to finish out this Fall's big games. I'd like to pick up Assassin's Creed 3, Halo 4, Dishonored, and maybe Darksiders II or something else, but as it stands now, I can only buy one more game before I finish something!

Of the games listed above, I could probably power through Lord of Destruction for Diablo II, I might get lucky and beat FTL on easy, and Darksiders could probably be polished off without too much trouble if I put in a concerted effort. Torchlight II is just a matter of time, but it may be quite a bit of time. Beyond that, I'd probably have to dig deeper into the stuff I am in the middle of, and pull out something like Half-Life 2 or Dawn of War II: Chaos Rising or one of any number of other things I have going.

Progress on the backlog has been really slow lately, partly due to being a dad and being busy, but also choosing to spend my more limited time on longer (or endless) games, and other pursuits such as getting in some physical activity, reading, and sleeping on occasion.

Maybe I'll choose something and do an Uninstall this week. It is always nice to knock something off the pile, one way or another.

Wednesday, August 29, 2012

Uninstall: NightSky

I've been out of town for the last 10 days, but before I left Oregon, I did manage to do an uninstall for Call Of Podcast on the game NightSky. It feels good to check out an indie game that's been on my backlog for who knows how long. NightSky is a physics puzzle game featuring a ball in silouhette. You use the left and right arrow keys to spin the ball clockwise and counter-clockwise (which rolls the ball of course, but has other applications, as well). There are eight or ten worlds each consisting of eight or ten short stages--most seemed to be exactly three screens long. I'm sure your well-versed gamer mind can fill in the details. It's a nice looking game, has relaxing music, and the puzzles are neither too brain-dead easy nor overly exacting in terms of required technique. There are even secret exits to discover, and a few bonus stages to tackle. I give it 2 out of 2 balls in silouhette.

To further catch this blog up to the point when I left on this business trip, I ran through the next little section of Darksiders leading into the 2nd big dungeon. I'm on my way to meet someone... Uriel, their name might be. No, wait, Uriel Septim is a character from Oblivion. This person, they do have a name. I assure you.

I also finished up my 20 matches of Dota 2 playing Faceless Void. I saw Gabe Newell on a video saying that (Dota honcho) Icefrog advised him to randomly select his heroes until he became good at the game. I'm not sure if that is the approach for me--but then, I'm not sure it's not. However, I do feel like my pick a hero, play 20 matches method has been effective so far. I'm through Windrunner, Bounty Hunter, Omniknight, Silencer, and Faceless Void, now. I'm still thinking I want a hard carry next. Void is a carry, but he can be pretty fragile. I want a big slab of hard-hitting meat, but I'm not sure who fits that bill the best in Dota 2. I'd like to try Chen or Visage, maybe, but I'm not sure I'm ready for sub-units and ctrl-groups in Dota. The 2012 International is happening this weekend, and I want to watch a bunch of that, so maybe that will help me decide on a hero to learn next.

I'll bet you can't guess what game I've been playing in my hotel room here in Arkansas. Oh, you got it. That's right, the O.G., the recently retired, the reknown, Diablo II. With a "II." I just can't seem to get enough of the loot pinata, slot-machine effect. Well, and I'd never played a few of the classes available in that game, and had only completed it a single time as an Assassin. Knowing how finicky D2 is about skill point allocation, I looked up a build for a Barbarian, and have been busy over the last week and a half filling it out in-game. It revolves mostly around the Double Swing and Frenzy skills, basically just attacking so quickly and so heavily that enemies are effectively stun-locked when they are able to survive past the first couple of hits. It's fun. I've just finished up Act III on Normal. I've had three set items drop to this point, and one of them, a breastplate, I'm actually wearing. I've been playing offline, not that it really matters. I don't really plan on doing anymore than finishing Act IV, maybe the expansion act, and then just leaving the character to rot on this computer for any future trips out of town. After all, patch 1.0.4 for D3 came out just after I left town, and there's more I need to delve into, there.

Thursday, August 16, 2012

Uninstall: Moon Base Alpha

Wow, has it been over two weeks, already?

I haven't been playing much of anything new. I did an Uninstall for Call Of Podcast on Moon Base Alpha, the free NASA-affiliated game about repairing broken parts of a moon base in Shackelton Crater in the year 2035 or so. It was alright, for a free edutainment type of thing from the people behind America's Army. I am a big space enthusiast, so that was fun. I think Shattered Horizon was better, though. Moon Base Alpha is all about tedium, though there is that sense of satisfaction of mastering a routine through optimization of technique and efficiency.

I've played a bit more Darksiders since my last post, but still not enough to really go at length. Diablo III and Dota 2 have been getting a good amount of attention, of course. I finally managed to kill Belial and get to Act III of Inferno. I'm taking a break now until I come back from a business trip and the next patch is live, though. In Dota, I've been playing Faceless Void and having a blast playing a carry. Dota is so good. I've never enjoyed a competitive multi-player game as much as I do it.

Oh, I forgot about CS: GO. I did play some more of that, as well, and it's good fun. I like the Arms Race mode, known as GunGame in CS: Source.

Tuesday, July 31, 2012

Uninstall: Bit.Trip Runner

I have too many other games of this sort that I like better. That's it, in a nutshell.

It's been a while since I blogged, and there are a few reasons for that. General business, a move and visit from family, balls-to-the-wall swampedness at work, and Diablo III. Among other games.

I've played quite a few things lately. Thirty Flights of Loving, the game attached to the Idle Thumbs kickstarter, episodes one and two of The Walking Dead, Darksiders, Counter-Strike: Global Offensive, a little bit of Crusader Kings II and Civ V, and even a couple of things on the ipad. Plus a good amount of both Dota 2 and Diablo III.

I'd love to go into detail about each, and I might at some point, but I can't right now. I just didn't want to let this blog go to seed any further, and I have a trip lined up for the rest of this week, so it seemed like now would be the right time for a quick status update.

I will say that I finished off 20 matches of Dota as Silencer, and I'm thinking of trying a carry next, maybe Faceless Void. I got a nice weapon upgrade in Diablo for a pittance on the auction house that might carry me through Belial, or at least help out with farming act II. I've only played a couple of hours of Darksiders, but so far so good. I'm kind of excited about the sequel to that. The Walking Dead is pretty good, CS: GO seems to me (total CS neophyte) to be a streamlined and modernized update to that game, and CK II is going to need to be revisited at some point. Maybe with that Westeros mod.