I finally managed to wrap up my campaign of Tactics Ogre last night. That is to say I finished the lawful route of the main story. There is still a huge amount of game there to explore in the form of sidequests, a hundred floor dungeon, alternate chaotic and neutral paths through the story, and a postgame coda section of further missions.
I'm not sure what I want to do next in the game, but I definitely want to play more of it. I wonder though if I should take a break from it and come back at a later date. I suppose I can play a little more now and kind of gradually segue away from it to something else. Or maybe I'll just dive into my optimized version of FFT.
Tactics Ogre is great, though. It's a real masterpiece and by itself justification for owning a PSP, Vita, and/or Playstation Vita TV microconsole. The story didn't impact me as much at 37 as FFT did at 17, but it is no less well realized, and is certainly better localized than FFT originally was. I also finally came to appreciate the larger (up to 12) force sizes, appreciating the fact that I could double or triple up on classes I liked to really get the job done.
And that surprise ending! Now I see where the Delita/Ovelia epilogue scene from FFT was delineated from.
Showing posts with label Tactics Ogre. Show all posts
Showing posts with label Tactics Ogre. Show all posts
Monday, April 9, 2018
Monday, March 26, 2018
Very Much Timely, Very Much Not
The hottest new thing in the gaming zeitgeist at the moment is Fortnite Battle Royale. Epic announced Fortnite what must have been 5 or 7 years ago, and it languished in development hell for ages until Player Unknown's Battlegrounds found huge success last year, when Fortnite quickly bit off that same idea and recreated it within their game. It's been a massive success. They even got me to give it a shot, which is nothing short of miraculous, being that I had to download Epic's own separate game client to give it a shot.
In short, I think Fortnite Battle Royale is a pretty solid and fun multiplayer game mode. It's a very good fit for me, particularly because of the solo mode where the game is everyone-for-themself. That said, there's a lot of downtime in the game as I have played it thus far. I have been electing to drop into various areas around the map, usually away from others, in order to scrounge materials and an arsenal before making my way to wherever the shrinking circle is. I'm usually careful to keep a low profile until I have seen someone I can get the drop on. This means a lot of running behind cover and scouting out a location before venturing in. Sometimes a match can be 10 or 15 minutes of this before ending in just few short seconds of a firefight, or being sniped from afar with no warning whatsoever.
It's been fun to play some, and I'll keep dipping in for now, but it's hard to say how long it might hold my attention. I've made it into the top 10 a few times, as high as 5th place once.
I wanted to knock a game off of my backlog, and I was up to Q in the rotation, so I went with Quake Mission Pack 1: Scourge of Armagon. I'm on to the third level now, I believe. I keep hopping back and forth between this, the main game, and DOPA, the mission pack Machine Games put out a couple of years ago to celebrate Quake's 20th anniversary. I absolutely love Quake. These new missions feel pretty good for the most part, as well. They have added some environmental puzzles and elements to the game, and a few new weapons and enemies as well. I don't really have much of anything to complain about with what I have seen. Quake is great, and more of it is always a good thing, as far as I can tell. At some point maybe I'll get around to playing other games in the weird series.
I have also continued to make some progress through Tactics Ogre. I have taken Denam and his band up to chapter 4 in the campaign now. It appears he and his sister Catiua are secretly the heirs to some title somewhere or something. I don't quite follow the story, but then this campaign has been in progress since around 2010. My plan from here is to go find the next story mission and then grind if need be to finish it. Once my characters are closer to level 20, I can go to the pirate island in the southwest to do the optional mission there.
In short, I think Fortnite Battle Royale is a pretty solid and fun multiplayer game mode. It's a very good fit for me, particularly because of the solo mode where the game is everyone-for-themself. That said, there's a lot of downtime in the game as I have played it thus far. I have been electing to drop into various areas around the map, usually away from others, in order to scrounge materials and an arsenal before making my way to wherever the shrinking circle is. I'm usually careful to keep a low profile until I have seen someone I can get the drop on. This means a lot of running behind cover and scouting out a location before venturing in. Sometimes a match can be 10 or 15 minutes of this before ending in just few short seconds of a firefight, or being sniped from afar with no warning whatsoever.
It's been fun to play some, and I'll keep dipping in for now, but it's hard to say how long it might hold my attention. I've made it into the top 10 a few times, as high as 5th place once.
I wanted to knock a game off of my backlog, and I was up to Q in the rotation, so I went with Quake Mission Pack 1: Scourge of Armagon. I'm on to the third level now, I believe. I keep hopping back and forth between this, the main game, and DOPA, the mission pack Machine Games put out a couple of years ago to celebrate Quake's 20th anniversary. I absolutely love Quake. These new missions feel pretty good for the most part, as well. They have added some environmental puzzles and elements to the game, and a few new weapons and enemies as well. I don't really have much of anything to complain about with what I have seen. Quake is great, and more of it is always a good thing, as far as I can tell. At some point maybe I'll get around to playing other games in the weird series.
I have also continued to make some progress through Tactics Ogre. I have taken Denam and his band up to chapter 4 in the campaign now. It appears he and his sister Catiua are secretly the heirs to some title somewhere or something. I don't quite follow the story, but then this campaign has been in progress since around 2010. My plan from here is to go find the next story mission and then grind if need be to finish it. Once my characters are closer to level 20, I can go to the pirate island in the southwest to do the optional mission there.
Wednesday, March 21, 2018
Stepping Out of the Light and Into the Dark Ages
I did manage to finish of Deus Ex: Human Revolution. In the end I feel it was pretty so-so like I mentioned before. Playing the Director's Cut edition meant that I got to play the Missing Link DLC section in line with the rest of the game, and that part was mostly pretty good, I'll admit, if a little heavy on the backtracking. I appreciated that at the end of the DLC section there was not just another poor boss fight, but a scenario that you could resolve in ways Deus Ex does better.
The final boss encounter of the game was also pretty weak, I felt, and then the pick-an-ending-any-ending thing at the very end was also kind of lame. Maybe if one or two options were closed off to Jensen based on his actions throughout the game leading up to that point, then it would have some kind of impact. Overall, I'm feeling underwhelmed.
Out of morbid curiosity I also went and played a little more of Deus Ex: Invisible War after finishing Human Revolution. It might have been an OK game, but I will never suffer through the way that engine constantly goes back to the desktop during loads and resets your desktop resolution to some archaic trash from 2003. Also, who has time for games that are merely OK these days? Ignore the fact I just soldiered through DX:HR for no apparent reason.
I also managed to sneak in some Tactics Ogre on the Vita last week. Miraculously, I brute forced my way through a battle that had given me trouble in the past. Come to find out, I made it harder on myself by attacking a bunch of neutral dragons in the map that I need not have fought with. Ah well, live and learn. I think I'll continue on a bit further in TO now that I got past that progress blocker. I ordered a PS Vita TV as well, so with luck I'll have it up on the big screen soon. Finally finishing off Tactics Ogre after all this time would be a hell of a thing.
The final boss encounter of the game was also pretty weak, I felt, and then the pick-an-ending-any-ending thing at the very end was also kind of lame. Maybe if one or two options were closed off to Jensen based on his actions throughout the game leading up to that point, then it would have some kind of impact. Overall, I'm feeling underwhelmed.
Out of morbid curiosity I also went and played a little more of Deus Ex: Invisible War after finishing Human Revolution. It might have been an OK game, but I will never suffer through the way that engine constantly goes back to the desktop during loads and resets your desktop resolution to some archaic trash from 2003. Also, who has time for games that are merely OK these days? Ignore the fact I just soldiered through DX:HR for no apparent reason.
I also managed to sneak in some Tactics Ogre on the Vita last week. Miraculously, I brute forced my way through a battle that had given me trouble in the past. Come to find out, I made it harder on myself by attacking a bunch of neutral dragons in the map that I need not have fought with. Ah well, live and learn. I think I'll continue on a bit further in TO now that I got past that progress blocker. I ordered a PS Vita TV as well, so with luck I'll have it up on the big screen soon. Finally finishing off Tactics Ogre after all this time would be a hell of a thing.
Monday, July 17, 2017
Vacay Plays 3
The last couple of weeks, wrapping up our Japan trip and a few days back in the US, have mostly been about Breath of the Wild.
I'm to the point now where I'm probably ready to go and face Ganon, having won back the four Divine Beasts to the side of good and acquired the Master Sword. However, I want to go do some more shrines beforehand, and perhaps some of the other side quests and content added by the first bunch of DLC to have come out recently. I want to do some of the shrine quests I have, at least, if not scour the world for hidden shrines. I might also like to collect some of those memories out and about. So far I've only happened upon one in my time playing, of twelve.
I revisited Shin Megami Tensei IV in the last few days in Japan, but hit a roadblock that would require grinding to clear, so I think that game is on hold now. There's a Minotaur boss blocking me from accessing Apocalyptic Tokyo who is weak to Bufu (ice) magic. I've gone all out with press turns and good luck rolls, but it still wasn't enough to skate by him, so the next step is actually just to grind out levels for the main character and various demons, and probably to do some demon fusion, as well. I just don't think I want to invest the time at the moment.
My Tactics Ogre save is in a similar spot, hemmed in by fights too tough to take on and blocked from further plot progression. I love RPGs, and have for many years, but this sort of thing is a real drag. It's much easier these days to be distracted, as well, with so many games to choose from, and so little free time.
This weekend I focused entirely on playing the new Necromancer class in Diablo III, since it was a double XP weekend. I managed to get up to level fifty-something. The class is a lot of fun to play, with a lot of cool abilities that feel incredibly powerful. I'm only a little bit into Act II of the campaign. I should be able to easily hit 70 and grind out some Paragon levels by the time I were to take down Malthael. I want both to have this additional class at the level cap and to have finished the campaign with it. I'm at 6/7 classes done now, and I won't not have 7/7 or */* whatever the number ends up being.
The kids have continued to enjoy Mario Kart 8 Deluxe on the Switch, and I finally got around to finishing world 3 of Super Mario 3D Land.
I am actually on a bit of a 3DS platform kick at the moment, having pre-ordered a New 2DS XL, and hitting ebay for some of the good games (mostly RPGs) from the system library that I've missed. There are still a few games on the horizon for the system that I want, as well. An odd fact to consider, at this point.
Book-wise, I'm about 3 stories into Shattered Legions now. I've got to keep going if I want to catch up to the publishing schedule of the Horus Heresy. It's very close, now.
I'm to the point now where I'm probably ready to go and face Ganon, having won back the four Divine Beasts to the side of good and acquired the Master Sword. However, I want to go do some more shrines beforehand, and perhaps some of the other side quests and content added by the first bunch of DLC to have come out recently. I want to do some of the shrine quests I have, at least, if not scour the world for hidden shrines. I might also like to collect some of those memories out and about. So far I've only happened upon one in my time playing, of twelve.
I revisited Shin Megami Tensei IV in the last few days in Japan, but hit a roadblock that would require grinding to clear, so I think that game is on hold now. There's a Minotaur boss blocking me from accessing Apocalyptic Tokyo who is weak to Bufu (ice) magic. I've gone all out with press turns and good luck rolls, but it still wasn't enough to skate by him, so the next step is actually just to grind out levels for the main character and various demons, and probably to do some demon fusion, as well. I just don't think I want to invest the time at the moment.
My Tactics Ogre save is in a similar spot, hemmed in by fights too tough to take on and blocked from further plot progression. I love RPGs, and have for many years, but this sort of thing is a real drag. It's much easier these days to be distracted, as well, with so many games to choose from, and so little free time.
This weekend I focused entirely on playing the new Necromancer class in Diablo III, since it was a double XP weekend. I managed to get up to level fifty-something. The class is a lot of fun to play, with a lot of cool abilities that feel incredibly powerful. I'm only a little bit into Act II of the campaign. I should be able to easily hit 70 and grind out some Paragon levels by the time I were to take down Malthael. I want both to have this additional class at the level cap and to have finished the campaign with it. I'm at 6/7 classes done now, and I won't not have 7/7 or */* whatever the number ends up being.
The kids have continued to enjoy Mario Kart 8 Deluxe on the Switch, and I finally got around to finishing world 3 of Super Mario 3D Land.
I am actually on a bit of a 3DS platform kick at the moment, having pre-ordered a New 2DS XL, and hitting ebay for some of the good games (mostly RPGs) from the system library that I've missed. There are still a few games on the horizon for the system that I want, as well. An odd fact to consider, at this point.
Book-wise, I'm about 3 stories into Shattered Legions now. I've got to keep going if I want to catch up to the publishing schedule of the Horus Heresy. It's very close, now.
Labels:
Diablo,
Mario,
Mario Kart,
Shattered Legions,
Shin Megami Tensei,
Tactics Ogre,
Zelda
Monday, April 18, 2016
Vacation Download
I've done a fair amount of reading and gaming over the last 3 weeks or so of being abroad in Japan. Mostly, though, I took the opportunity to catch up on some TV and movies, though they're beyond the purview of this blog, like games on mobile platforms (which I do play, sometimes, but have decided not to write about here).
A booklog update first, then. I finished Mark of Calth, a Horus Heresy short story collection about the ongoing war on Calth after the Word Bearers' sneak attack on the Ultramarines there, which occurred in Know No Fear. I also began reading Vulkan Lives, about the titular Primarch of the XVIII legion, Salamanders, and their background and place in the widening conflict of Horus' treachery, still widening as it is in this, the 26th book on the subject. I do love them, though.
I almost hesitate to mention it, but I've gotten into some comics lately. I've been reading The Walking Dead regularly for years, but only recently, in the wake of The Force Awakens, have picked up three new ongoing Star Wars books, as well, Darth Vader first, and over my vacation, Star Wars proper as well as the newest one, Poe Dameron's ongoing series. The first two take place between A New Hope and The Empire Strikes Back, and the Poe book, of which there is only one issue at the moment, is set before The Force Awakens. These are all pretty good, and are part of the new canon, as well. I also read a random All New X-Men trade a friend had given me a digital copy of, and that was interesting, as someone who hasn't read an X-Men comic more or less since the mid '90s.
Games, though. I had access to my brother-in-law's PS4 while staying at his house, so I had a chance to play both Tom Clancy's The Division and Bloodborne.
The Division - solid cover shooter, decent amount of fun. Could not care any less about the setting or looting of parkas and other winter gear. Server woes put me off it after reaching about level 7, I think, and nothing pulled me back.
Bloodborne - To be honest it mostly just strikes me as another Souls game, though I admittedly did not get very far in. I killed the Cleric Beast and was working on Father Gascoine before we had to leave. I don't remember what class I was, but I was using the trick cane whip weapon, which was cool. I bought a Japanese copy of this game, so I still have it in my possession, but it's all in Japanese, which makes getting the lore difficult, since this is written at a level higher than my proficiency. I'd need to a) buy a PS4 b) bone up on the kanji and vocabulary to delve any deeper.
I also got in some good time on my Vita.
Tactics Ogre - I'm stuck at a part where I need to do some grinding. It's my fault; I was foolishly trying to level up too many different classes at once, and experience points were being divvied up over too many categories as a result, and now my classes are all somewhat behind the curve for critical path battles, the next of which happens to feature a bunch of dragons that no one in my party can seem to do much damage to, for the moment. I've fixed the classing issue, and just need to do the grinding now, to move forward.
Spelunky - I ran the daily when I thought to do so, and also ran a some practice runs, as well. I'm still not good, though.
Being back from vacation now, I'm not sure what I'll pick up, next. I do need to make progress with my RPGs and RTSs, but I may also ease back into Dark Souls with an eye at eventually finishing that game sometime.
A booklog update first, then. I finished Mark of Calth, a Horus Heresy short story collection about the ongoing war on Calth after the Word Bearers' sneak attack on the Ultramarines there, which occurred in Know No Fear. I also began reading Vulkan Lives, about the titular Primarch of the XVIII legion, Salamanders, and their background and place in the widening conflict of Horus' treachery, still widening as it is in this, the 26th book on the subject. I do love them, though.
I almost hesitate to mention it, but I've gotten into some comics lately. I've been reading The Walking Dead regularly for years, but only recently, in the wake of The Force Awakens, have picked up three new ongoing Star Wars books, as well, Darth Vader first, and over my vacation, Star Wars proper as well as the newest one, Poe Dameron's ongoing series. The first two take place between A New Hope and The Empire Strikes Back, and the Poe book, of which there is only one issue at the moment, is set before The Force Awakens. These are all pretty good, and are part of the new canon, as well. I also read a random All New X-Men trade a friend had given me a digital copy of, and that was interesting, as someone who hasn't read an X-Men comic more or less since the mid '90s.
Games, though. I had access to my brother-in-law's PS4 while staying at his house, so I had a chance to play both Tom Clancy's The Division and Bloodborne.
The Division - solid cover shooter, decent amount of fun. Could not care any less about the setting or looting of parkas and other winter gear. Server woes put me off it after reaching about level 7, I think, and nothing pulled me back.
Bloodborne - To be honest it mostly just strikes me as another Souls game, though I admittedly did not get very far in. I killed the Cleric Beast and was working on Father Gascoine before we had to leave. I don't remember what class I was, but I was using the trick cane whip weapon, which was cool. I bought a Japanese copy of this game, so I still have it in my possession, but it's all in Japanese, which makes getting the lore difficult, since this is written at a level higher than my proficiency. I'd need to a) buy a PS4 b) bone up on the kanji and vocabulary to delve any deeper.
I also got in some good time on my Vita.
Tactics Ogre - I'm stuck at a part where I need to do some grinding. It's my fault; I was foolishly trying to level up too many different classes at once, and experience points were being divvied up over too many categories as a result, and now my classes are all somewhat behind the curve for critical path battles, the next of which happens to feature a bunch of dragons that no one in my party can seem to do much damage to, for the moment. I've fixed the classing issue, and just need to do the grinding now, to move forward.
Spelunky - I ran the daily when I thought to do so, and also ran a some practice runs, as well. I'm still not good, though.
Being back from vacation now, I'm not sure what I'll pick up, next. I do need to make progress with my RPGs and RTSs, but I may also ease back into Dark Souls with an eye at eventually finishing that game sometime.
Labels:
Bloodborne,
Booklog,
Comiclog,
Horus Heresy,
Mark of Calth,
Spelunky,
Tactics Ogre,
The Division,
Vulkan Lives
Wednesday, March 2, 2016
Old, Old, Favorites
A few games of the past have been popping up recently.
I want to finish off Mass Effect 3 before my upcoming trip to Japan, and I'm working on that. I just put down an attempted coup on the Citadel by the human councilor Udina, and I think that puts me at about the halfway mark.
It was in thinking about the upcoming trip though, that I caught myself charging up my Vita and jumping back into a couple of games on that platform, Spelunky, enough of which I have already written about here, but also Tactics Ogre. TO is a game I began way back in, it must have been 2010. I've spent about 35 hours or so on my save, and I'm still, or rather, once again, working through that game. I couldn't tell you what the plot is about, at this point, but I still remember how to play it, and you can go back and watch all of the cutscenes anytime. You can, in fact, at some point, go back to the various forks in the game's path and explore the other branches, as well. I'd like to be that thorough with it at some point.
I also continue to play Devil Daggers and enjoy Talisman: The Horus Heresy, and I choose those words carefully.
I want to finish off Mass Effect 3 before my upcoming trip to Japan, and I'm working on that. I just put down an attempted coup on the Citadel by the human councilor Udina, and I think that puts me at about the halfway mark.
It was in thinking about the upcoming trip though, that I caught myself charging up my Vita and jumping back into a couple of games on that platform, Spelunky, enough of which I have already written about here, but also Tactics Ogre. TO is a game I began way back in, it must have been 2010. I've spent about 35 hours or so on my save, and I'm still, or rather, once again, working through that game. I couldn't tell you what the plot is about, at this point, but I still remember how to play it, and you can go back and watch all of the cutscenes anytime. You can, in fact, at some point, go back to the various forks in the game's path and explore the other branches, as well. I'd like to be that thorough with it at some point.
I also continue to play Devil Daggers and enjoy Talisman: The Horus Heresy, and I choose those words carefully.
Labels:
Devil Daggers,
Mass Effect,
Spelunky,
Tactics Ogre,
Talisman
Tuesday, September 3, 2013
DLCOTY, More Like
Because I spend way too much time placing importance on things utterly and compltely without it, I am a little bit alarmed that it is already September 2013, and I only have one half-hearted contender for my Game of the Year in mind. I'm not sure that that is even a reflection on the quality of the 2013 release slate; indeed several factors have come together to prevent me from digging into this year's crop of games. First, I have been, more than ever, playing games of yesteryear. Yesteryear always has the advantage, of course, by dint of the fact that it encompasses every year that is not the current one. Second, my game time has been pretty drastically reduced since taking a new job mid-July--and it was suffering anyway, due to being busy with a two-year-old. Finally, I seem to have found a voracious appetite for DLC in 2013. DLC modules for Fallout 3 and New Vegas, for Dishonored, and now for Mass Effect 2 have all been keeping me pretty busy. Even Bioshock Infinite will probably have some good stuff out this year--oh, and I have been meaning to play the GTA IV DLC, as well. Strange how these things happen, isn't it?
I mentioned Mass Effect 2 DLC--I finally broke down and picked up ME3 for $5 on Origin, and so I also figured it was time to bite the bullet and use the busted-ass POS Bioware site/DLC distribution system to download all of the ME2 stuff. I hadn't touched the game since it was released in 2010, continuing to hold out for some uber edition that would not require me to jump through EA's ridiculous hoops to finish preparations for Shepard's third outing. Alas, that never happened. EA's (lack of) support for this otherwise great game is extremely disappointing. I guess it is the nature of a stupid profit-hungry beast, though, to forget its past and always focus on the short-term. ME3 and it's DLC are available on Origin, incidentally.
Ranting done, I plowed through several ME2 DLC packs this past weekend--Kasumi, Firewalker, Overlord, and Lair of the Shadow Broker, leaving only the final piece, Arrival, left to finish off. They were all pretty fair quality, with Shadow Broker being the best, and Firewalker the least best. I would say its fair to consider them all as read in a complete playthrough of ME2, for future reference. Long time readers may recall Mass Effect 2 being my GOTY 2010. Maybe it's just DLC being DLC, but I can't help but feel that some of the shine has worn off in the intervening 3.5 years since I played it the first time. It is still a lot of good fun, though.
Otherwise, I have spent most of the last several weeks flitting from game to game with little attachment. I am sort of trying to clear a few things off my backlog, but mainly it has just been a case of not feeling like committing to any one thing. The closest I have come to doing so is playing several battles of Tactics Ogre all in a row. I may get back to that after finishing of ME2 for good.
Here is a short and briefly annotated list of things I've touched lately:
Tomb Raider - Still pretty fun, still not exactly hooked, but want to be.
The Binding of Isaac - The stuff of nightmares, really. Fun briefly.
Fate of the World - Nice idea, but too much data-diving. I do that at work.
Sir, You Are Being Hunted - Not sure it holds up for 30-ish fetch quests.
Halo 4 - Yup, it's Halo. Sold with 360.
Red Orchestra 2 - Played a bit, fun multiplayer times.
Civ V - Getting my Hun on. Still in progress.
Final Fantasy XIV beta - Surprisingly nice time for a couple of hours. Sub no thx.
AC3 Tyrrany of King Washington - Looney tunes. No real interest in finishing it.
I mentioned Mass Effect 2 DLC--I finally broke down and picked up ME3 for $5 on Origin, and so I also figured it was time to bite the bullet and use the busted-ass POS Bioware site/DLC distribution system to download all of the ME2 stuff. I hadn't touched the game since it was released in 2010, continuing to hold out for some uber edition that would not require me to jump through EA's ridiculous hoops to finish preparations for Shepard's third outing. Alas, that never happened. EA's (lack of) support for this otherwise great game is extremely disappointing. I guess it is the nature of a stupid profit-hungry beast, though, to forget its past and always focus on the short-term. ME3 and it's DLC are available on Origin, incidentally.
Ranting done, I plowed through several ME2 DLC packs this past weekend--Kasumi, Firewalker, Overlord, and Lair of the Shadow Broker, leaving only the final piece, Arrival, left to finish off. They were all pretty fair quality, with Shadow Broker being the best, and Firewalker the least best. I would say its fair to consider them all as read in a complete playthrough of ME2, for future reference. Long time readers may recall Mass Effect 2 being my GOTY 2010. Maybe it's just DLC being DLC, but I can't help but feel that some of the shine has worn off in the intervening 3.5 years since I played it the first time. It is still a lot of good fun, though.
Otherwise, I have spent most of the last several weeks flitting from game to game with little attachment. I am sort of trying to clear a few things off my backlog, but mainly it has just been a case of not feeling like committing to any one thing. The closest I have come to doing so is playing several battles of Tactics Ogre all in a row. I may get back to that after finishing of ME2 for good.
Here is a short and briefly annotated list of things I've touched lately:
Tomb Raider - Still pretty fun, still not exactly hooked, but want to be.
The Binding of Isaac - The stuff of nightmares, really. Fun briefly.
Fate of the World - Nice idea, but too much data-diving. I do that at work.
Sir, You Are Being Hunted - Not sure it holds up for 30-ish fetch quests.
Halo 4 - Yup, it's Halo. Sold with 360.
Red Orchestra 2 - Played a bit, fun multiplayer times.
Civ V - Getting my Hun on. Still in progress.
Final Fantasy XIV beta - Surprisingly nice time for a couple of hours. Sub no thx.
AC3 Tyrrany of King Washington - Looney tunes. No real interest in finishing it.
Monday, August 26, 2013
Vitalogy
I got rid of my Xbox 360, as I talked about doing before, and used the credit from trading it and all the games in to get a Vita! Why? Why not! It's a semi-viable platform these days. It's perfectly good for playing classic PSX games and the few really stand-out PSP games. I spent a lot of this past weekend with it, playing a little bit of Assassin's Creed III: Liberation, but mostly having fun revisiting Castlevania: Symphony of the Night, Metal Gear Solid, and Vagrant Story, while also checking out Killzone: Liberation, which I had never played on the PSP but did own, and digging back into my Tactics Ogre game, which looks and plays great, as one might expect.
Tactics Ogre is hard and deep and very involved, and I am lost somewhere in the middle with a cadre of fighters whose equipment and abilities have been badly mismanaged to this point. My kunoichi are garbage against most enemies, and I don't know why. I'm thinking it may be due to using the wrong slash/blunt/pierce affinity, but that doesn't explain why their ninjutsu also sucks. I'll have to work it out; I really like this game and want to finish it--multiple times, to see all the various branching stories and whatnot.
Diablo III has had an expansion announced, and I want to get my barbarian up to level 60 and through Inferno before that comes out. I don't think there is a date yet, and I am sure I have plenty of time, but I've gone ahead and gotten back into playing some over the last few days, advancing from level 23 to 26, from toward the end of Act II normal to the beginning of Act III. I also had my third ever legendary item drop yesterday, and what's more, it was even an upgrade! It was a belt that I doubt I will replace anytime soon. I like to play drops-only, at least until Inferno. Once there, things may get a little tougher--at launch, Inferno was insanely out of balance. After several patches, though, I anticipate a smoother difficulty curve, especially since drop rates have been drastically improved during the same time.
In other leisure time, I finished up Dishonored's The Brigmore Witches DLC, and uninstalled it. I love the game, but I need to play other stuff when I want that sort of experience. I have some Deus Ex and Thief and System Shock things to get to, as well. I also touched on Neverwinter; I need to sock away some more time for that; its decently entertaining. I even got in a couple of matches of Dota 2 with a friend/podcast listener. Fun times, all around.
Tactics Ogre is hard and deep and very involved, and I am lost somewhere in the middle with a cadre of fighters whose equipment and abilities have been badly mismanaged to this point. My kunoichi are garbage against most enemies, and I don't know why. I'm thinking it may be due to using the wrong slash/blunt/pierce affinity, but that doesn't explain why their ninjutsu also sucks. I'll have to work it out; I really like this game and want to finish it--multiple times, to see all the various branching stories and whatnot.
Diablo III has had an expansion announced, and I want to get my barbarian up to level 60 and through Inferno before that comes out. I don't think there is a date yet, and I am sure I have plenty of time, but I've gone ahead and gotten back into playing some over the last few days, advancing from level 23 to 26, from toward the end of Act II normal to the beginning of Act III. I also had my third ever legendary item drop yesterday, and what's more, it was even an upgrade! It was a belt that I doubt I will replace anytime soon. I like to play drops-only, at least until Inferno. Once there, things may get a little tougher--at launch, Inferno was insanely out of balance. After several patches, though, I anticipate a smoother difficulty curve, especially since drop rates have been drastically improved during the same time.
In other leisure time, I finished up Dishonored's The Brigmore Witches DLC, and uninstalled it. I love the game, but I need to play other stuff when I want that sort of experience. I have some Deus Ex and Thief and System Shock things to get to, as well. I also touched on Neverwinter; I need to sock away some more time for that; its decently entertaining. I even got in a couple of matches of Dota 2 with a friend/podcast listener. Fun times, all around.
Labels:
Assassin's Creed,
Castlevania,
Diablo,
Dishonored,
Dota 2,
Killzone,
Metal Gear,
Neverwinter,
Tactics Ogre,
Vagrant Story
Wednesday, May 16, 2012
Diablo Has Returned
I mentioned in my last entry that I was planning to play a lot of ipad games on my trip to Japan. Well, that didn't happen. In fact, it seems like there is no better way to ensure that I will not play a game than for me to blog about doing so. It's very strange.
I didn't play much of anything at all on the trip itself, since I was mostly busy doing a myriad of other things. I played a battle or two of Tactics Ogre on the planes there, and while I was in Tokyo I picked up a copy of Monster Hunter Portable 3rd, which I've spent about 5 hours playing, since.
It's definitely Monster Hunter! I really enjoyed what I played of Tri on the Wii (about 50 hours' worth, if I recall), and that experience helps to make heads or tails of this game, which is pretty similar, but does have a few key differences. Being on PSP, there is of course no right-hand method for camera control. I've tried "the claw," but haven't found it really necessary thus far. I've only done the first single player quest and a bunch of tutorial quests at this point, but there is a way to center the camera behind you by tapping the L button, and that has been sufficient. I like to think I'll have time to play a lot more of this game sometime in the future. We'll see.
Arriving back in the States after a couple of weeks, I would have liked to jump back into playing a lot of Dota 2, but I overworked some muscles in my back and was laid up on the couch, instead. I have slowly worked myself up to sitting at the PC by playing some matches of Tribes and messing around a bit with the new level creator tool for Portal 2. I have made one level so far, and it is hardly an inspired work of genius. It's cool that you can do that, though.
And, of course, one of the biggest releases of the year has just dropped on us. Yes, Diablo III is here at long last. 24 to 36 hours on from release, it is even playable, when the servers are up. I was at least able to get on last night (about 24 hours post official release) long enough to create my female Wizard, Meiairi, and play through the first couple of quests. I'm still only about halfway through the content that I played through three times during the beta. I went with the Wizard because it was the most fun of the three classes I played in beta, and yes, because she is sexy. Her beam attacks are particularly sexy. When I played the beta, the rune system had yet to be implemented, so I am excited to get into that once I get her to level 6. She's at 5 now.
The real currency auction house (Blizzard seems to be calling it the RMTAH) is not yet online, unfortunately. I'm really looking forward to making a buck on that. If I could even just make enough money playing Diablo to pay for the next expansion pack or some Steam games, I'd be thrilled. And if I can make more than that....
I didn't play much of anything at all on the trip itself, since I was mostly busy doing a myriad of other things. I played a battle or two of Tactics Ogre on the planes there, and while I was in Tokyo I picked up a copy of Monster Hunter Portable 3rd, which I've spent about 5 hours playing, since.
It's definitely Monster Hunter! I really enjoyed what I played of Tri on the Wii (about 50 hours' worth, if I recall), and that experience helps to make heads or tails of this game, which is pretty similar, but does have a few key differences. Being on PSP, there is of course no right-hand method for camera control. I've tried "the claw," but haven't found it really necessary thus far. I've only done the first single player quest and a bunch of tutorial quests at this point, but there is a way to center the camera behind you by tapping the L button, and that has been sufficient. I like to think I'll have time to play a lot more of this game sometime in the future. We'll see.
Arriving back in the States after a couple of weeks, I would have liked to jump back into playing a lot of Dota 2, but I overworked some muscles in my back and was laid up on the couch, instead. I have slowly worked myself up to sitting at the PC by playing some matches of Tribes and messing around a bit with the new level creator tool for Portal 2. I have made one level so far, and it is hardly an inspired work of genius. It's cool that you can do that, though.
And, of course, one of the biggest releases of the year has just dropped on us. Yes, Diablo III is here at long last. 24 to 36 hours on from release, it is even playable, when the servers are up. I was at least able to get on last night (about 24 hours post official release) long enough to create my female Wizard, Meiairi, and play through the first couple of quests. I'm still only about halfway through the content that I played through three times during the beta. I went with the Wizard because it was the most fun of the three classes I played in beta, and yes, because she is sexy. Her beam attacks are particularly sexy. When I played the beta, the rune system had yet to be implemented, so I am excited to get into that once I get her to level 6. She's at 5 now.
The real currency auction house (Blizzard seems to be calling it the RMTAH) is not yet online, unfortunately. I'm really looking forward to making a buck on that. If I could even just make enough money playing Diablo to pay for the next expansion pack or some Steam games, I'd be thrilled. And if I can make more than that....
Labels:
Diablo,
Monster Hunter,
Portal,
Tactics Ogre,
Tribes: Ascend
Saturday, March 26, 2011
Blogging Backlog!
I've been so busy lately that I haven't gotten around to a proper post here in almost a month! I couldn't even begin to update with detailed impressions on everything I've been playing in the interim; the best place to as much as is available on that front is the latest episode of Call Of Podcast.
As far as the backlog goes, though, I think I'm doing pretty well. Thus far in 2011 I've bought pretty few games, and have been plowing through them at a great pace. I modified my game token policy to apply to games $25 and over to bring the letter of the law more in tune with the spirit of the law, as it were. I had a problem last year treating a $20 Bayonetta the same as a $60 Halo or what have you. My reasoning is that games typically hit prices ranging from $10 to $25 or $30 to $60, and also that anything over $25 is usually closer to that higher range, like $27.99 or $29.99. Also, once a certain caliber of game hits $20 or $25, it may not ever go any lower, even used. I was never going to blow a token on a $20 Darksiders, but at the same time, I might never be able to find it for $10 or $15. Again, it's the spirit of the law, not the letter, that matters to me here.
My intake of fresh, new games is probably going to end up around one a month this year. I had nothing in January, Tactics Ogre for February, Total War: Shogun 2 for March, and I'm looking at Portal 2 for April, and Witcher 2 for May. It's tough to say, after that, but I'm thinking there'll be Assassin's Creed 3 in November or December. We'll probably see the rest of this list fleshed out come E3. I'll probably want the new Deus Ex whenever that's released, and Battlefield 3, most definitely. Can't forget Skyrim, either. Oh, and Mass Effect 3. Sigh. That's a lot of completion tokens I need to accrue. And with a baby on the way, no less!
The past few weeks have been spotty in terms of Resolution, but with the schedule returning to normal this week, I should be able to pick it up again with Killzone 2. Other tasks lurking near the top of the pile are finishing Dead Space, Fallout 2, STALKER, and Nehrim. Then I need to play Red Dead, Batman, Darksiders, and the list goes on.
I finished Prince of Persia and Assassin's Creed Brotherhood most recently. PoP was merely OK, but ACB is awesome. I'm continuing to play it even after having finished up the main plot threads. There is a hell of a lot of content in there, and a whole big-ass multi-player mode, to boot!
I've had a resurgence in League of Legends lately, and I've been playing a lot of that using the champion Olaf, who is a melee dps/lifesteal type of guy with relatively high survivability and strength. It's a lot of fun. LoL still feels like a 80% great game, though. It needs a much better front end, and some of the champions and art are just lame. I can't wait to see what Valve has up their sleeve with DOTA 2. This genre needs to be cracked wide open, and Riot don't seem to be hitting that critical mass; as phenomenal a success as LoL apparently is, it's still very much an underground type of thing that only rarely is discussed even in hardcore gaming circles.
On the subject of real-time strategy, Total War: Shogun 2 was released last week, to the complete bafflement of yours truly. Perhaps not complete, but a lot of bafflement. I made it through a couple of tutorials well enough, but the third stands undefeated yet, a wall to my progress in learning the game. I haven't had just a hell of a lot of time with it yet, though, and I'm a slow learner when it comes to RTS. I need to make more time to sink my teeth into this game. The art and period atmosphere is magnificent.
I had a business trip to Chicago this week, and plenty of time on planes and in the hotel room to enjoy some Tactics Ogre. This is really a great game. Differences from FFT are starting to make themselves more apparent, now, chief among them the amount of thought that has to go into just navigating the battlefields and orienting your troops. It's much easier to have them clumped up and bottlenecked when you're working with up to 12 units instead of 5 or 6 like in FFT. The PSP remake of this game is just chock-full of greatness like the CHARIOT and WORLD tarot, leveling of classes rather than units, and the Warren Report, which may have been in the original. The plot also hinges much more on political machinations than supernatural artifacts of power, which is cool. If you still own a PSP, go buy this masterpiece.
Speaking of still owning a piece of hardware, I may sell my Wii. I can live without it, and have an interested party.
As far as the backlog goes, though, I think I'm doing pretty well. Thus far in 2011 I've bought pretty few games, and have been plowing through them at a great pace. I modified my game token policy to apply to games $25 and over to bring the letter of the law more in tune with the spirit of the law, as it were. I had a problem last year treating a $20 Bayonetta the same as a $60 Halo or what have you. My reasoning is that games typically hit prices ranging from $10 to $25 or $30 to $60, and also that anything over $25 is usually closer to that higher range, like $27.99 or $29.99. Also, once a certain caliber of game hits $20 or $25, it may not ever go any lower, even used. I was never going to blow a token on a $20 Darksiders, but at the same time, I might never be able to find it for $10 or $15. Again, it's the spirit of the law, not the letter, that matters to me here.
My intake of fresh, new games is probably going to end up around one a month this year. I had nothing in January, Tactics Ogre for February, Total War: Shogun 2 for March, and I'm looking at Portal 2 for April, and Witcher 2 for May. It's tough to say, after that, but I'm thinking there'll be Assassin's Creed 3 in November or December. We'll probably see the rest of this list fleshed out come E3. I'll probably want the new Deus Ex whenever that's released, and Battlefield 3, most definitely. Can't forget Skyrim, either. Oh, and Mass Effect 3. Sigh. That's a lot of completion tokens I need to accrue. And with a baby on the way, no less!
The past few weeks have been spotty in terms of Resolution, but with the schedule returning to normal this week, I should be able to pick it up again with Killzone 2. Other tasks lurking near the top of the pile are finishing Dead Space, Fallout 2, STALKER, and Nehrim. Then I need to play Red Dead, Batman, Darksiders, and the list goes on.
I finished Prince of Persia and Assassin's Creed Brotherhood most recently. PoP was merely OK, but ACB is awesome. I'm continuing to play it even after having finished up the main plot threads. There is a hell of a lot of content in there, and a whole big-ass multi-player mode, to boot!
I've had a resurgence in League of Legends lately, and I've been playing a lot of that using the champion Olaf, who is a melee dps/lifesteal type of guy with relatively high survivability and strength. It's a lot of fun. LoL still feels like a 80% great game, though. It needs a much better front end, and some of the champions and art are just lame. I can't wait to see what Valve has up their sleeve with DOTA 2. This genre needs to be cracked wide open, and Riot don't seem to be hitting that critical mass; as phenomenal a success as LoL apparently is, it's still very much an underground type of thing that only rarely is discussed even in hardcore gaming circles.
On the subject of real-time strategy, Total War: Shogun 2 was released last week, to the complete bafflement of yours truly. Perhaps not complete, but a lot of bafflement. I made it through a couple of tutorials well enough, but the third stands undefeated yet, a wall to my progress in learning the game. I haven't had just a hell of a lot of time with it yet, though, and I'm a slow learner when it comes to RTS. I need to make more time to sink my teeth into this game. The art and period atmosphere is magnificent.
I had a business trip to Chicago this week, and plenty of time on planes and in the hotel room to enjoy some Tactics Ogre. This is really a great game. Differences from FFT are starting to make themselves more apparent, now, chief among them the amount of thought that has to go into just navigating the battlefields and orienting your troops. It's much easier to have them clumped up and bottlenecked when you're working with up to 12 units instead of 5 or 6 like in FFT. The PSP remake of this game is just chock-full of greatness like the CHARIOT and WORLD tarot, leveling of classes rather than units, and the Warren Report, which may have been in the original. The plot also hinges much more on political machinations than supernatural artifacts of power, which is cool. If you still own a PSP, go buy this masterpiece.
Speaking of still owning a piece of hardware, I may sell my Wii. I can live without it, and have an interested party.
Labels:
Assassin's Creed,
League Of Legends,
Tactics Ogre,
Total War
Tuesday, March 8, 2011
Games I Want To Go Play Right Now
League of Legends
Dawn of War II, The Last Stand
Assassin's Creed: Brotherhood
Dead Space
Battlefield: Bad Company 2, Vietnam
Team Fortress 2
Work sucks!
Here are some things I've been playing recently:
Prince of Persia (done)
League of Legends (swapped mains twice now)
Dead Space (at Ch. 7 now)
Recettear (about 3 hours)
AC:B (just checked out multi for a bit)
Tactics Ogre (still early in Ch. 2)
I'll have more in-depth impressions later, on the next Call Of Podcast.
Dawn of War II, The Last Stand
Assassin's Creed: Brotherhood
Dead Space
Battlefield: Bad Company 2, Vietnam
Team Fortress 2
Work sucks!
Here are some things I've been playing recently:
Prince of Persia (done)
League of Legends (swapped mains twice now)
Dead Space (at Ch. 7 now)
Recettear (about 3 hours)
AC:B (just checked out multi for a bit)
Tactics Ogre (still early in Ch. 2)
I'll have more in-depth impressions later, on the next Call Of Podcast.
Monday, February 28, 2011
Platform Joy
I've been doing a lot of platform jumping and navigating over the last week, having barreled through the entirety of VVVVVV in all it's glory, and jumping into a game I recently took an interest in, Prince of Persia (the 2008 release). My cause for playing the latter is having heard about it shunting combat off to the side, or rather, reducing its frequency and emphasis in the game to a level more fitting of its place in an adventure game--that is, not a combat-focused action game.
My major gripes with Prince of Persia: The Sands of Time and both Uncharted games thus far are that the combat, in each case, drags the game down. I didn't show up for overlong, frustrating, not-very-well-done fighting sequences. I came for the adventure aspects; the exploration, navigation, puzzling--the fun bits. So far, I'm having a good time with PoP 2008. It's pretty straight forward and not terribly challenging, but so what? It's a good game to chill out with because the smoothness with which the prince can move around the attractive open world is very fluid and relaxing. I'm around a quarter of the way through it, I think. I'm thinking I might pick up the epilogue DLC if I'm still feeling it by the time I get to the end. I only paid about $10 for the full disc, used, so I may kick $10 to Ubisoft to support this game, which I feel like probably wasn't a great success.
VVVVVV was the Resolution game for last week, and I got right through it and collected every shiny trinket in about 5 hours over 3-4 days. I really like this game. I love the art and the retro C64 feel to it. I also love the music, which is chiptune and also retro sounding, but featuring fully modern production values. It is an amazing soundtrack, tickling my nostalgia bone just right. The game itself is a big open world hub with linear stages sprinkled throughout, so it's kind of Super Metroid like, except that you can go anywhere from the word go, and there are no power-ups of any kind. Start to finish, you only ever use three buttons, left, right, and gravity-flip. It's a hardcore old-school platformer in a lot of ways. There aren't really any enemies, only obstacles and gauntlets to navigate around. Anyway, VVVVVV comes highly recommended. I think I got this for $2.50 on Steam, though I also bought the soundtrack for $4 later on.
I jumped back into League of Legends this week, trying out a new champion, Pantheon, the Spartan-alike warrior with a spear and buckler. I am complete garbage at this game, and my team loses more often than not, but somehow I still end up having fun playing. I think I am now 2/5 or so with this character, and more like 1/6 in terms of games where I felt like I played worth a damn. Like I said, though, it is fun to play. I wonder how Valve's DOTA2 will compare. I know that is going to be a lot more like DOTA itself, so it may end up being less accessible than LOL, which would be weird, but then, I guess Counter-Strike is also a Valve game.
Elsewhere, I've been plugging along at Tactics Ogre. I feel like every great thing I want to say about this game I have already said in the past about Final Fantasy Tactics, but don't let my silence lie, this is a fantastic game, and a must-buy if you a) still own a PSP, and b) like turn-based tactical combat games. An appreciation for extreme political depth and subterfuge is also a plus. I got through another chapter of Dead Space, too! That puts me at Chapter 6.
My major gripes with Prince of Persia: The Sands of Time and both Uncharted games thus far are that the combat, in each case, drags the game down. I didn't show up for overlong, frustrating, not-very-well-done fighting sequences. I came for the adventure aspects; the exploration, navigation, puzzling--the fun bits. So far, I'm having a good time with PoP 2008. It's pretty straight forward and not terribly challenging, but so what? It's a good game to chill out with because the smoothness with which the prince can move around the attractive open world is very fluid and relaxing. I'm around a quarter of the way through it, I think. I'm thinking I might pick up the epilogue DLC if I'm still feeling it by the time I get to the end. I only paid about $10 for the full disc, used, so I may kick $10 to Ubisoft to support this game, which I feel like probably wasn't a great success.
VVVVVV was the Resolution game for last week, and I got right through it and collected every shiny trinket in about 5 hours over 3-4 days. I really like this game. I love the art and the retro C64 feel to it. I also love the music, which is chiptune and also retro sounding, but featuring fully modern production values. It is an amazing soundtrack, tickling my nostalgia bone just right. The game itself is a big open world hub with linear stages sprinkled throughout, so it's kind of Super Metroid like, except that you can go anywhere from the word go, and there are no power-ups of any kind. Start to finish, you only ever use three buttons, left, right, and gravity-flip. It's a hardcore old-school platformer in a lot of ways. There aren't really any enemies, only obstacles and gauntlets to navigate around. Anyway, VVVVVV comes highly recommended. I think I got this for $2.50 on Steam, though I also bought the soundtrack for $4 later on.
I jumped back into League of Legends this week, trying out a new champion, Pantheon, the Spartan-alike warrior with a spear and buckler. I am complete garbage at this game, and my team loses more often than not, but somehow I still end up having fun playing. I think I am now 2/5 or so with this character, and more like 1/6 in terms of games where I felt like I played worth a damn. Like I said, though, it is fun to play. I wonder how Valve's DOTA2 will compare. I know that is going to be a lot more like DOTA itself, so it may end up being less accessible than LOL, which would be weird, but then, I guess Counter-Strike is also a Valve game.
Elsewhere, I've been plugging along at Tactics Ogre. I feel like every great thing I want to say about this game I have already said in the past about Final Fantasy Tactics, but don't let my silence lie, this is a fantastic game, and a must-buy if you a) still own a PSP, and b) like turn-based tactical combat games. An appreciation for extreme political depth and subterfuge is also a plus. I got through another chapter of Dead Space, too! That puts me at Chapter 6.
Labels:
Dead Space,
League Of Legends,
Prince of Persia,
Tactics Ogre,
VVVVVV
Thursday, February 17, 2011
Never A Dull Moment
I feel like I have no reason to ever be bored at home, just considering all of the games I could be playing, let alone all of the books and movies and good TV to watch anytime I want. Imagine the odd feeling I got this past weekend when I didn't really feel like doing any of that for several hours. I think I ended up playing some more Bad Company 2 multiplayer.
I'm playing the PC version of BF:BC2 now, since my 360 red ringed, and I had gotten rid of the console version anyway when I went "xbox live free," and picked up the PC version for like $7 during the December Steam blowouts. That game is so good, it's easily my favorite multiplayer shooter ever. I've never been extremely into any of them, really, but the only ones I've played and enjoyed anywhere near as much as BC2 are Halo 3 and Team Fortress 2. TF2 I really like, too, but only play occasionally. I can sink my teeth into BC2, though. I played somewhere around 30 hours worth on the 360 version, and another 3-4 so far on the PC version. Battlefield 3 is going to be awesome. Red Orchestra 2, also. RO is kind of like BF, but more realistic and with less servers. Hopefully the sequel gains more traction with players.
I've been playing Dead Space since last week, but I'm still less than halfway in. I'm at the beginning of chapter 5 right now. It's executed very well. It feels like next-gen Resident Evil 4 in space, like better Resident Evil in space. The graphics are very nice, the UI and general presentation is slick as hell. If I have any problem with it, it's just that this style of game has never been my favorite, and I don't feel anything drawing me through the game; it's kind of the opposite, because of the tension waiting for the next big startle. I feel more inclined to not play the game than to play it. Without the force of will, this game my fall by the wayside. It's not overly long, though, so I may push on through just to finish it off and see more of the cool graphics.
I played some more Magicka over the weekend, too. Esteban and I played a few short rounds of the arena challenge mode, and I played through a couple more of levels on the single player campaign. Magicka, in a word, is crazy. You are frantically trying to assemble any kind of offensive spell that will knock guys back and dispatch them. It's funny at times when your hastily assembled spell explodes and kills you and everyone around you, or when you somehow trick enemy wizards into frying each other with their magic. The game also has a really campy sense of humor, spoofing every RPG trope you can think of, and referencing everything from Rambo to 300. My wizard currently has an M60 machine gun instead of a sword to complement his staff. This is a great package for $10, and I hope it's unique magic system is co-opted into other games somehow. Maybe a simpler version with 4-6 elements would fit into a more serious game like a Mass Effect or something.
Demon's Souls is the Resolution game for this week, and I'm trying to pick up where I left off not too long ago, working through 4-2, getting some souls. I have still never even visited worlds 3 or 5; I should probably check those out to see if there's any useful loot or easy bosses.
Tactics Ogre: Let Us Cling Together was finally released this week, and I bought it over PSN and downloaded it onto my PSP through my PS3. So far, so good. I'm only 4-5 battles in thus far, just through the introductory stuff, for the most part. It seems deeper in some ways than FFT, but less so in others. I really love what they've done as far as UI and ancillary information to the game (the Warren Report). I haven't had occasion to use the Chariot system yet, which allows for rewinding battle turns, but I think the next battle will be a tough one, so we'll see.
I miss FFT's ability to spin the entire stage around in 90 degree increments, and the ability to tilt it up and down, but TO allows for a bird's eye view--from two different angles, which strikes me as redundant, but whatever. Also, the sprites and environments are by default zoomed-in, so they appear blurry on the PSP screen, but if you zoom the view out so they appear nice and sharp, then they're too small to see very well. More options here and there would be nice, as would an option in the store to see what all of your guys are wearing at the moment, and how that gear compares to what's on sale. That should be in every RPG, period. Come on, people!
I'm not far enough in to really be into the plot, but so far it looks like it has all of the hallmark's of a Matsuno game. I'm excited to get further in.
I'm playing the PC version of BF:BC2 now, since my 360 red ringed, and I had gotten rid of the console version anyway when I went "xbox live free," and picked up the PC version for like $7 during the December Steam blowouts. That game is so good, it's easily my favorite multiplayer shooter ever. I've never been extremely into any of them, really, but the only ones I've played and enjoyed anywhere near as much as BC2 are Halo 3 and Team Fortress 2. TF2 I really like, too, but only play occasionally. I can sink my teeth into BC2, though. I played somewhere around 30 hours worth on the 360 version, and another 3-4 so far on the PC version. Battlefield 3 is going to be awesome. Red Orchestra 2, also. RO is kind of like BF, but more realistic and with less servers. Hopefully the sequel gains more traction with players.
I've been playing Dead Space since last week, but I'm still less than halfway in. I'm at the beginning of chapter 5 right now. It's executed very well. It feels like next-gen Resident Evil 4 in space, like better Resident Evil in space. The graphics are very nice, the UI and general presentation is slick as hell. If I have any problem with it, it's just that this style of game has never been my favorite, and I don't feel anything drawing me through the game; it's kind of the opposite, because of the tension waiting for the next big startle. I feel more inclined to not play the game than to play it. Without the force of will, this game my fall by the wayside. It's not overly long, though, so I may push on through just to finish it off and see more of the cool graphics.
I played some more Magicka over the weekend, too. Esteban and I played a few short rounds of the arena challenge mode, and I played through a couple more of levels on the single player campaign. Magicka, in a word, is crazy. You are frantically trying to assemble any kind of offensive spell that will knock guys back and dispatch them. It's funny at times when your hastily assembled spell explodes and kills you and everyone around you, or when you somehow trick enemy wizards into frying each other with their magic. The game also has a really campy sense of humor, spoofing every RPG trope you can think of, and referencing everything from Rambo to 300. My wizard currently has an M60 machine gun instead of a sword to complement his staff. This is a great package for $10, and I hope it's unique magic system is co-opted into other games somehow. Maybe a simpler version with 4-6 elements would fit into a more serious game like a Mass Effect or something.
Demon's Souls is the Resolution game for this week, and I'm trying to pick up where I left off not too long ago, working through 4-2, getting some souls. I have still never even visited worlds 3 or 5; I should probably check those out to see if there's any useful loot or easy bosses.
Tactics Ogre: Let Us Cling Together was finally released this week, and I bought it over PSN and downloaded it onto my PSP through my PS3. So far, so good. I'm only 4-5 battles in thus far, just through the introductory stuff, for the most part. It seems deeper in some ways than FFT, but less so in others. I really love what they've done as far as UI and ancillary information to the game (the Warren Report). I haven't had occasion to use the Chariot system yet, which allows for rewinding battle turns, but I think the next battle will be a tough one, so we'll see.
I miss FFT's ability to spin the entire stage around in 90 degree increments, and the ability to tilt it up and down, but TO allows for a bird's eye view--from two different angles, which strikes me as redundant, but whatever. Also, the sprites and environments are by default zoomed-in, so they appear blurry on the PSP screen, but if you zoom the view out so they appear nice and sharp, then they're too small to see very well. More options here and there would be nice, as would an option in the store to see what all of your guys are wearing at the moment, and how that gear compares to what's on sale. That should be in every RPG, period. Come on, people!
I'm not far enough in to really be into the plot, but so far it looks like it has all of the hallmark's of a Matsuno game. I'm excited to get further in.
Labels:
Battlefield,
Dead Space,
Demon's Souls,
Magicka,
Tactics Ogre
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