Having the Switch has been a real blessing in terms of the breadth and depth of experience available to play while way from home. I would never have thought to be able to take with me games like Fortnite, Bayonetta, Breath of the Wild, or the hottest new JRPG on the scene, Octopath Traveler, in the days of even the Vita or 3DS.
Much of my game time in Japan this year was spent with those, but I also checked in on a few others, including Mario Kart 8 Deluxe (for the kids, mostly), Shovel Knight, and Bloodstained: Curse of the Moon.
I took my 3DS along for the trip with the express purpose of playing Shin Megami Tensei: Strange Journey Redux, and I did just that. I got about 3 hours or so in. So far, so good. the dungeon exploration is reminiscent of Etrian Odyssey, though thankfully without the need to manually draw in features on the map.
I thought I might like to play some Rocket League, but my wifi speeds are apparently not sufficient for it to work well via the Steam Link on my TV, so I guess I will have to keep that bounded within the four sides of my desktop monitor for the time being.
Showing posts with label Mario Kart. Show all posts
Showing posts with label Mario Kart. Show all posts
Saturday, July 21, 2018
Tuesday, May 29, 2018
Omnibus Sessions
I made good on getting Samurai to 75 in FFXI this year. I'm done with the game this time around, though I am set on trying out FFXIV soon.
I've also made some pretty good progress with my ongoing FFT campaign. I'm ready to begin the last several story battles, having trained up my crew of generics to a pretty high degree across their many classes.
I should briefly mention Mario Kart 8 Deluxe just because I loaded up my Switch for another purpose and found a race set in progress that I wanted to finish. May as well get all of the trophies in the 50 cc class, I figure.
Bloodstained: Curse of the Moon is a throwback to Castlevania III: Dracula's Curse, and was created to fulfill a backer stretch goal for the Kickstarter of Bloodstaned: Ritual of the Night, which is a throwback to Castlevania: Symphony of the Night. Curse of the Moon seems very good, so far. It has multiple characters and pathways through the levels, looks and sounds like its inspiration, and has a friendly casual mode that grants infinite lives and removes knockback on enemy contact. I wasn't really aware this was coming, but it's been a pleasant surprise.
I've also been playing the beta versions of Magic: the Gathering: Arena, and Dauntless, though I think I'll put some more time into each before giving my thoughts on them.
I've also made some pretty good progress with my ongoing FFT campaign. I'm ready to begin the last several story battles, having trained up my crew of generics to a pretty high degree across their many classes.
I should briefly mention Mario Kart 8 Deluxe just because I loaded up my Switch for another purpose and found a race set in progress that I wanted to finish. May as well get all of the trophies in the 50 cc class, I figure.
Bloodstained: Curse of the Moon is a throwback to Castlevania III: Dracula's Curse, and was created to fulfill a backer stretch goal for the Kickstarter of Bloodstaned: Ritual of the Night, which is a throwback to Castlevania: Symphony of the Night. Curse of the Moon seems very good, so far. It has multiple characters and pathways through the levels, looks and sounds like its inspiration, and has a friendly casual mode that grants infinite lives and removes knockback on enemy contact. I wasn't really aware this was coming, but it's been a pleasant surprise.
I've also been playing the beta versions of Magic: the Gathering: Arena, and Dauntless, though I think I'll put some more time into each before giving my thoughts on them.
Labels:
Bloodstained,
Dauntless,
Final Fantasy,
Magic: The Gathering,
Mario Kart
Monday, July 17, 2017
Vacay Plays 3
The last couple of weeks, wrapping up our Japan trip and a few days back in the US, have mostly been about Breath of the Wild.
I'm to the point now where I'm probably ready to go and face Ganon, having won back the four Divine Beasts to the side of good and acquired the Master Sword. However, I want to go do some more shrines beforehand, and perhaps some of the other side quests and content added by the first bunch of DLC to have come out recently. I want to do some of the shrine quests I have, at least, if not scour the world for hidden shrines. I might also like to collect some of those memories out and about. So far I've only happened upon one in my time playing, of twelve.
I revisited Shin Megami Tensei IV in the last few days in Japan, but hit a roadblock that would require grinding to clear, so I think that game is on hold now. There's a Minotaur boss blocking me from accessing Apocalyptic Tokyo who is weak to Bufu (ice) magic. I've gone all out with press turns and good luck rolls, but it still wasn't enough to skate by him, so the next step is actually just to grind out levels for the main character and various demons, and probably to do some demon fusion, as well. I just don't think I want to invest the time at the moment.
My Tactics Ogre save is in a similar spot, hemmed in by fights too tough to take on and blocked from further plot progression. I love RPGs, and have for many years, but this sort of thing is a real drag. It's much easier these days to be distracted, as well, with so many games to choose from, and so little free time.
This weekend I focused entirely on playing the new Necromancer class in Diablo III, since it was a double XP weekend. I managed to get up to level fifty-something. The class is a lot of fun to play, with a lot of cool abilities that feel incredibly powerful. I'm only a little bit into Act II of the campaign. I should be able to easily hit 70 and grind out some Paragon levels by the time I were to take down Malthael. I want both to have this additional class at the level cap and to have finished the campaign with it. I'm at 6/7 classes done now, and I won't not have 7/7 or */* whatever the number ends up being.
The kids have continued to enjoy Mario Kart 8 Deluxe on the Switch, and I finally got around to finishing world 3 of Super Mario 3D Land.
I am actually on a bit of a 3DS platform kick at the moment, having pre-ordered a New 2DS XL, and hitting ebay for some of the good games (mostly RPGs) from the system library that I've missed. There are still a few games on the horizon for the system that I want, as well. An odd fact to consider, at this point.
Book-wise, I'm about 3 stories into Shattered Legions now. I've got to keep going if I want to catch up to the publishing schedule of the Horus Heresy. It's very close, now.
I'm to the point now where I'm probably ready to go and face Ganon, having won back the four Divine Beasts to the side of good and acquired the Master Sword. However, I want to go do some more shrines beforehand, and perhaps some of the other side quests and content added by the first bunch of DLC to have come out recently. I want to do some of the shrine quests I have, at least, if not scour the world for hidden shrines. I might also like to collect some of those memories out and about. So far I've only happened upon one in my time playing, of twelve.
I revisited Shin Megami Tensei IV in the last few days in Japan, but hit a roadblock that would require grinding to clear, so I think that game is on hold now. There's a Minotaur boss blocking me from accessing Apocalyptic Tokyo who is weak to Bufu (ice) magic. I've gone all out with press turns and good luck rolls, but it still wasn't enough to skate by him, so the next step is actually just to grind out levels for the main character and various demons, and probably to do some demon fusion, as well. I just don't think I want to invest the time at the moment.
My Tactics Ogre save is in a similar spot, hemmed in by fights too tough to take on and blocked from further plot progression. I love RPGs, and have for many years, but this sort of thing is a real drag. It's much easier these days to be distracted, as well, with so many games to choose from, and so little free time.
This weekend I focused entirely on playing the new Necromancer class in Diablo III, since it was a double XP weekend. I managed to get up to level fifty-something. The class is a lot of fun to play, with a lot of cool abilities that feel incredibly powerful. I'm only a little bit into Act II of the campaign. I should be able to easily hit 70 and grind out some Paragon levels by the time I were to take down Malthael. I want both to have this additional class at the level cap and to have finished the campaign with it. I'm at 6/7 classes done now, and I won't not have 7/7 or */* whatever the number ends up being.
The kids have continued to enjoy Mario Kart 8 Deluxe on the Switch, and I finally got around to finishing world 3 of Super Mario 3D Land.
I am actually on a bit of a 3DS platform kick at the moment, having pre-ordered a New 2DS XL, and hitting ebay for some of the good games (mostly RPGs) from the system library that I've missed. There are still a few games on the horizon for the system that I want, as well. An odd fact to consider, at this point.
Book-wise, I'm about 3 stories into Shattered Legions now. I've got to keep going if I want to catch up to the publishing schedule of the Horus Heresy. It's very close, now.
Labels:
Diablo,
Mario,
Mario Kart,
Shattered Legions,
Shin Megami Tensei,
Tactics Ogre,
Zelda
Sunday, July 2, 2017
Vacation Plays 2
The playlist and reading list mostly remains the same, as we head into the final week or so of vacation.
I wrapped up Garro today, bringing the Knight Errant more or less up to speed with other happenings in the Heresy. I had last seen the former Death Knight after his flight from Isstvan III back to Terra in Flight of the Eienstein, which was only the fourth title I read in the series. It's been a while since those days. Garro is the 42nd numbered book I've read in the series, but there are others non-numbered I've read, as well.
Garro also brought an end to Esteride Kell's thread, which began in the novel Nemesis, and featured Kyril Sindermann and Euphrati Keeler, two characters also from much earlier in the series.
Next up will be Shattered Legions, oddly enough another narrative that will pick up from the kick-off of Horus's rebellion, specifically Isstvan V, the dropsite massacre. There, three loyal legions were all but wiped out, left broken and scattered. Shattered Legions collects several stories of the Iron Hands, Salamanders, and Raven Guard, but I would bet Astartes of other legions show up, as well.
Game-wise, Mario Kart 8 Deluxe continues to see regular play with the kiddies, mine as well as their cousins.
The Necromancer pack for Diablo III released, but I've not had great luck getting the game to maintain a connection long enough to get any real playtime in. I may table this endeavor for now and focus more on Zelda.
Breath of the Wild is also continuing along apace. I have unlocked most of the world map at this point, done about 35 shrines, and have 9 heart containers. I've located the Master Sword, but am not yet ready to pull it.
I wrapped up Garro today, bringing the Knight Errant more or less up to speed with other happenings in the Heresy. I had last seen the former Death Knight after his flight from Isstvan III back to Terra in Flight of the Eienstein, which was only the fourth title I read in the series. It's been a while since those days. Garro is the 42nd numbered book I've read in the series, but there are others non-numbered I've read, as well.
Garro also brought an end to Esteride Kell's thread, which began in the novel Nemesis, and featured Kyril Sindermann and Euphrati Keeler, two characters also from much earlier in the series.
Next up will be Shattered Legions, oddly enough another narrative that will pick up from the kick-off of Horus's rebellion, specifically Isstvan V, the dropsite massacre. There, three loyal legions were all but wiped out, left broken and scattered. Shattered Legions collects several stories of the Iron Hands, Salamanders, and Raven Guard, but I would bet Astartes of other legions show up, as well.
Game-wise, Mario Kart 8 Deluxe continues to see regular play with the kiddies, mine as well as their cousins.
The Necromancer pack for Diablo III released, but I've not had great luck getting the game to maintain a connection long enough to get any real playtime in. I may table this endeavor for now and focus more on Zelda.
Breath of the Wild is also continuing along apace. I have unlocked most of the world map at this point, done about 35 shrines, and have 9 heart containers. I've located the Master Sword, but am not yet ready to pull it.
Labels:
Diablo,
Garro,
Horus Heresy,
Mario Kart,
Zelda
Thursday, June 22, 2017
Vacation Plays 1
Since leaving for the trip to Japan we are on now, I've played a lot of Mario Kart, both 7 on the 3DS's and 8 Deluxe on the Switch. The guided play options of the latter make it especially kid-friendly, which is appreciated. The games are pretty fun, as well.
I've also been playing a little more of Breath of the Wild, it being my focus for the trip, as far as progress. I've got all my quests from Kakariko and Hateno, and I've made my way to Zora's Domain to see about this first Divine Beast. I'm thinking I'm probably under-leveled as it goes in this game, having only five hearts and one stamina upgrade so far. I'm one shrine away from the next of either, though.
Since my last booklog entry, I finished up Corax and also read The Master of Mankind, and am now beginning Garro.
Corax took the titular primarch basically to his end as far as his heresy-era deeds. By the end, he's bloodied the traitors' efforts to push to Terra, realized some hard truths, and set off on what amounts to a suicide mission, presumably within the Eye of Terror.
Garro picks up Battle-captian Nathaniel Garro's story after his return from Isstvan III to warn the Emperor of Horus and the others' betrayal there. From other books I've read, I know enough to know he goes on to work for Malcador the Sigillite to form the Knights Errant, who are a force of legionaries plucked from their former legions, both loyalist and traitor, to be Terran Regent's hand among the various theaters of the galactic civil war.
The Master of Mankind is a pretty interesting and important novel in the series. It chronicles the actual conflict of import, to the Emperor, of the Horus Heresy--the war for the Webway. Nothing, not the space marine legions, the primarchs, or even the worlds of the Imperium matter as much to the Emperor's dreams for humanity as the Webway, which offers the possibility to travel across the galaxy without need of the Warp. Without that, humanity can never be free of its corrupting influence. What abhorrent lengths the man will go to toward that end are explored here. The book is interesting in the wider context of the Horus Heresy series and all of Warhammer 40,000 because this is the closest we are ever likely to be to seeing the Emperor's own point of view, and apparent fallibility. It also sets up one hell of a Chekov's Gun that will no doubt come into play sometime in the far, far future of the setting.
I've also been playing a little more of Breath of the Wild, it being my focus for the trip, as far as progress. I've got all my quests from Kakariko and Hateno, and I've made my way to Zora's Domain to see about this first Divine Beast. I'm thinking I'm probably under-leveled as it goes in this game, having only five hearts and one stamina upgrade so far. I'm one shrine away from the next of either, though.
Since my last booklog entry, I finished up Corax and also read The Master of Mankind, and am now beginning Garro.
Corax took the titular primarch basically to his end as far as his heresy-era deeds. By the end, he's bloodied the traitors' efforts to push to Terra, realized some hard truths, and set off on what amounts to a suicide mission, presumably within the Eye of Terror.
Garro picks up Battle-captian Nathaniel Garro's story after his return from Isstvan III to warn the Emperor of Horus and the others' betrayal there. From other books I've read, I know enough to know he goes on to work for Malcador the Sigillite to form the Knights Errant, who are a force of legionaries plucked from their former legions, both loyalist and traitor, to be Terran Regent's hand among the various theaters of the galactic civil war.
The Master of Mankind is a pretty interesting and important novel in the series. It chronicles the actual conflict of import, to the Emperor, of the Horus Heresy--the war for the Webway. Nothing, not the space marine legions, the primarchs, or even the worlds of the Imperium matter as much to the Emperor's dreams for humanity as the Webway, which offers the possibility to travel across the galaxy without need of the Warp. Without that, humanity can never be free of its corrupting influence. What abhorrent lengths the man will go to toward that end are explored here. The book is interesting in the wider context of the Horus Heresy series and all of Warhammer 40,000 because this is the closest we are ever likely to be to seeing the Emperor's own point of view, and apparent fallibility. It also sets up one hell of a Chekov's Gun that will no doubt come into play sometime in the far, far future of the setting.
Labels:
Booklog,
Corax,
Garro,
Mario Kart,
The Master of Mankind,
Zelda
Tuesday, September 27, 2016
13 Days' Round-Up
It's been about two weeks of fairly varied play.
Varied play beginning with the Battlefield 1 beta, which I thought was entertaining, but ultimately left me questioning why. This was followed fairly close on by some Battlefield 4 play, after EA made all of the DLC free for a short time. Also entertaining, but I can never quite get over the sensation that I would get more out of playing another game.
Final Fantasy IV is still serving for Japanese practice, but I've put only a little time into it since the last post. My party talked to some people in Fabul, and are about to depart there on a ship, bound for Baron once more, if I understood properly.
Castle of Illusion, the Mickey Mouse platformer, or more precisely the recent remake of the original, was to be pulled from sale due to a licensing issue, so I picked it up very cheaply before it disappeared, thinking that my daughters would probably enjoy it, or watching me play it, at least. It's a little beyond their game skills at this point. This is actually a very good game. I am not familiar with the original, which I think was a Sega Genesis game, but I knew this version was well regarded going in. I can see why. First, its gorgeous. The locales are varied and vibrant, and perfect for Mickey. Second, the platforming is also very well done. Mickey controls well, and the levels are put together in a good, fun way. I was impressed.
I've been bringing together a small, high quality library of games for my 3DS(s), including a game I had not played since 1998 and in the meantime has become, I feel, one of the most over-celebrated games of all time, The Legend of Zelda: Ocarina of Time. Nevertheless, I felt it deserved a place in my collection, so I picked up the 3DS remake, which is 99% the same game, but with some good tech and usability improvements. I do maintain it is widely over-appreciated by nostalgia junky fanboy manchildren, but it is still a very good game. I've played through the first few sections of it, and I'm on my way to Death Mountain now.
Another recent addition to my 3DS library is Mario Kart 7, which, alongside the original Mario Kart on SFC, I have been playing some of along with Mia. She still can't drive, but she's kind of learning.
There's a new video game CCG, a Hearthstone-like, out now called Duelyst. The twist here is that instead of just putting cards out on a table, cards summon creatures onto a tactical grid where positioning is a very real factor in how fights turn out. I thought the art looked nice, and so was interested to begin with, but 20 free card packs through a Humble Bundle newsletter promotion tempted me into actually downloading and trying out the game. It seems like a cool thing after a few practice games, and I'm happy to have an alternative to Hearthstone, which I do not particularly relish going back to play more of, even while I recognize the near inevitability of such a thing, given how well Blizzard supports their games in the very long term. Perhaps Duelyst will attract enough of an audience to remain on the scene for a while. I wouldn't bet on it, though, regardless of the game's quality.
Speaking of Blizzard games, I have also been spending a lot of time indeed with World of Warcraft. I have my Death Knight at level 100 now, and I am enjoying the Legion content a good deal. The Death Knight class-specific and spec-specific content has been really cool so far. It's a novel experience to be more or less current with the game for the first time ever, and I'm looking forward to playing to the cap and beyond.
Varied play beginning with the Battlefield 1 beta, which I thought was entertaining, but ultimately left me questioning why. This was followed fairly close on by some Battlefield 4 play, after EA made all of the DLC free for a short time. Also entertaining, but I can never quite get over the sensation that I would get more out of playing another game.
Final Fantasy IV is still serving for Japanese practice, but I've put only a little time into it since the last post. My party talked to some people in Fabul, and are about to depart there on a ship, bound for Baron once more, if I understood properly.
Castle of Illusion, the Mickey Mouse platformer, or more precisely the recent remake of the original, was to be pulled from sale due to a licensing issue, so I picked it up very cheaply before it disappeared, thinking that my daughters would probably enjoy it, or watching me play it, at least. It's a little beyond their game skills at this point. This is actually a very good game. I am not familiar with the original, which I think was a Sega Genesis game, but I knew this version was well regarded going in. I can see why. First, its gorgeous. The locales are varied and vibrant, and perfect for Mickey. Second, the platforming is also very well done. Mickey controls well, and the levels are put together in a good, fun way. I was impressed.
I've been bringing together a small, high quality library of games for my 3DS(s), including a game I had not played since 1998 and in the meantime has become, I feel, one of the most over-celebrated games of all time, The Legend of Zelda: Ocarina of Time. Nevertheless, I felt it deserved a place in my collection, so I picked up the 3DS remake, which is 99% the same game, but with some good tech and usability improvements. I do maintain it is widely over-appreciated by nostalgia junky fanboy manchildren, but it is still a very good game. I've played through the first few sections of it, and I'm on my way to Death Mountain now.
Another recent addition to my 3DS library is Mario Kart 7, which, alongside the original Mario Kart on SFC, I have been playing some of along with Mia. She still can't drive, but she's kind of learning.
There's a new video game CCG, a Hearthstone-like, out now called Duelyst. The twist here is that instead of just putting cards out on a table, cards summon creatures onto a tactical grid where positioning is a very real factor in how fights turn out. I thought the art looked nice, and so was interested to begin with, but 20 free card packs through a Humble Bundle newsletter promotion tempted me into actually downloading and trying out the game. It seems like a cool thing after a few practice games, and I'm happy to have an alternative to Hearthstone, which I do not particularly relish going back to play more of, even while I recognize the near inevitability of such a thing, given how well Blizzard supports their games in the very long term. Perhaps Duelyst will attract enough of an audience to remain on the scene for a while. I wouldn't bet on it, though, regardless of the game's quality.
Speaking of Blizzard games, I have also been spending a lot of time indeed with World of Warcraft. I have my Death Knight at level 100 now, and I am enjoying the Legion content a good deal. The Death Knight class-specific and spec-specific content has been really cool so far. It's a novel experience to be more or less current with the game for the first time ever, and I'm looking forward to playing to the cap and beyond.
Labels:
Battlefield,
Castle of Illusion,
Duelyst,
Final Fantasy,
Mario Kart,
WoW,
Zelda
Wednesday, September 14, 2016
Never Gonna Get Hooked On Adventure
That's my only supposition based on my repeated attempts to get into games in the graphical adventure genre.
Most recently, I tried The Blackwell Legacy. It fared better than some, but within a couple of hours I got to a part where I couldn't readily figure out what to do next, and gave up. I don't plan to go back, not to this one, at least. I still have 3 other Blackwell games to try out sometime in the future. I was kind of enjoying the characters of Rosangela and Joey, I'll admit. And I do enjoy the Wadjet Eye graphical style and musical choices, as well.
I got Mia (5) to sit down and try out SFC Mario Kart the other day. She of course doesn't really get the whole concept of driving, acceleration and braking, etc., but it'll come to her in time. She wanted to play as Peach, and expected I'd play as Mario. I obliged, though I always used to go with Koopa Troopa when I played the game as a kid on SNES.
In Final Fantasy IV JP edition playthrough news, I got over Mt. Hobusu and recruited Yan into the party. We're saved right outside Fabul at the moment.
No Man's Sky-wise, I was able to hunt down about 5 black holes and make my way closer to the center before too many resources and modules were burned. I finally had to set down on a planet to start the rebuilding process. Maybe I'll finally try to get a ship upgrade. Maybe not. I did already sink a lot of resources into the better warp drives for the one I have. It would probably be worth it at some point, though.
In WoW, I am continuing to level up (94 now) and do quests in Draenor. I have yet to move on from Shadowmoon Valley, though. There are a ton of quests to do there. At this rate I probably won't get more than 2-3 zones through Draenor before I head off to the Broken Isles for Legion content. I am definitely looking forward to that.
Most recently, I tried The Blackwell Legacy. It fared better than some, but within a couple of hours I got to a part where I couldn't readily figure out what to do next, and gave up. I don't plan to go back, not to this one, at least. I still have 3 other Blackwell games to try out sometime in the future. I was kind of enjoying the characters of Rosangela and Joey, I'll admit. And I do enjoy the Wadjet Eye graphical style and musical choices, as well.
I got Mia (5) to sit down and try out SFC Mario Kart the other day. She of course doesn't really get the whole concept of driving, acceleration and braking, etc., but it'll come to her in time. She wanted to play as Peach, and expected I'd play as Mario. I obliged, though I always used to go with Koopa Troopa when I played the game as a kid on SNES.
In Final Fantasy IV JP edition playthrough news, I got over Mt. Hobusu and recruited Yan into the party. We're saved right outside Fabul at the moment.
No Man's Sky-wise, I was able to hunt down about 5 black holes and make my way closer to the center before too many resources and modules were burned. I finally had to set down on a planet to start the rebuilding process. Maybe I'll finally try to get a ship upgrade. Maybe not. I did already sink a lot of resources into the better warp drives for the one I have. It would probably be worth it at some point, though.
In WoW, I am continuing to level up (94 now) and do quests in Draenor. I have yet to move on from Shadowmoon Valley, though. There are a ton of quests to do there. At this rate I probably won't get more than 2-3 zones through Draenor before I head off to the Broken Isles for Legion content. I am definitely looking forward to that.
Labels:
Blackwell,
Final Fantasy,
Mario Kart,
No Man's Sky,
WoW
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