Showing posts with label Goat Simulator. Show all posts
Showing posts with label Goat Simulator. Show all posts

Tuesday, August 26, 2014

This and That Before Diablo III 2.1

The last week has been fairly uneventful. I've played just a little of several different things, as seems to be my modus operandi, of late. Patch 2.1 for Diablo III is out today, and I'll be headed back to that game to begin a Witch Doctor as soon as Seasons are live. But in the meantime:

Hearthstone - I finished up all of the normal Naxxramas matches, as well as the class challenges, and have played a little conventional and arena. I have no real reason to continue playing this except that it's easy to dip into and out of, and mostly pretty fun. It would be nice to collect all of the cards, I guess, but I have no wish to climb the ranks of competitive play.

Analogue: A Hate Story - I only briefly checked this out, because my daughter saw the anime girl in the screenshot on Steam an wanted to "play" it. It turns out to be a very text-heavy research and interaction game. It seems pretty cool, with a very Korean-focused starship setting, presumably a generational ship. I really want to see more of this when I can focus on it.

Half-Minute Hero: The Second Coming - You're welcome, Esteban. It seems kinda cool, but I find that parody wears thin very quickly, for me. I'd love to see a more straight take on this game type, but I have zero idea of what that would look like. I guess comedy serves in this case. It is a very absurd premise.

Shadowgate - I kickstarted this remake of the game that originally intrigued me on the NES. The art looks nice enough, but I don't care for the UI presentation or the Item Verb Item mechanics, and the puzzles are as abtuse as ever, which might not be a good thing. I'm feeling pretty lukewarm on this one.

Wasteland - Yeah, the original. I feel like I'm starting to get a grip on what this game is, after a few false starts. I should play more before I play the sequel, which is officially out next month.

Goat Simulator - Mia likes to mess around with it, and it is pretty entertaining. More toy than game.

Half-Life 2 - Yes, yes, I am finally getting toward the end of this epic. I've just arrived at the Citadel, or rather a tunnel leading into or perhaps under the Citadel, opened by Alyx's robot, Dog. I've taken down striders in City 17, what could be next?

Borderlands 2 - I've done handful of quests and fought a boss, advancing into the next zone. I'm feeling pretty ambivalent on the game, so far. It feels like empty calories. Again, parody does next to nothing for me. Handsome Jack is fairly entertaining so far, though. It's something to play, and better than a lot, so I guess I'll keep going with it from time to time.

Tuesday, July 22, 2014

Words Are Wind

Despite my best intentions, I never get around to playing what I think I'll play. Zero minutes of Mass Effect 3 played since last I wrote here. I have dabbled in several things, but committed to nothing. To recount:

Dota 2 - The International 4 happened over the past couple of weeks. I thought I might watch some, and play some, turns out I had only time for one game in either category. I want to play more, because Dota is a ton of fun. It's discouraging, though, to know that I'll never be better than more than about 3 in 10 players. I feel this way about most multi-player games, these days. Kids and the childless and the underemployed have it so nice, with ample time to get good.

Vlad the Impaler - A cool text adventure game with a gothic horror motif, set in Istanbul during the time of Vlad Tepes. It's like someone made this just for me. There are different choices to make in character creation and in your investigations that drive the narrative forward, and different outcomes to the whole thing. It's good.

A.R.E.S. Extinction Agenda - very obviously heavily derivative of Mega Man games, but with some new twists, including analog 360-degree firing and the ability to construct consumables and upgrades from scrap dropped by enemies. It seemed cool if that's the type of thing you were looking for, games which are in short supply in this day and age, and native to the PC. This was part of my knock-em-off-the-backlog initiative.

Wolfenstein 3D and Spear of Destiny - I'd played Wolf 3D before, but not a hell of a lot of it. I picked it up the other day in the Quake-Con related Steam sale, along with the expansion and Return to Castle Wolfenstein. Boy, are these games tough to return to. Having to hold down a key in order to strafe is a deal-breaker. This and the older Doom games both are better in retrospect than to actually sit down and try to play with a modern control scheme. Unmodded, their mouse implementations are so foreign to modern conventions that it is debilitating. Quake fares much better, with a little tweaking of the options--and Quake is a better game, as well, much as I love the Dooms.

Goat Simulator - I guess we broke this out again, not too long ago. It's fun to fly around with the controllable jetpack mutator installed. I wish there were more areas to the game, but it is just a dumb toy, after all.

Hearthstone - I'm not sure what happened here, but apparently I am back to grinding out daily quests in order to collect more cards to build a good Shaman deck. I think that's my favorite class, for now at least. The Naxxramus expansions comes out today, or the first part of it does, at least. That will be interesting to check out.

Minecraft - Because there's just nothing like it for getting into a world and going exploring. Cube World is cool, too, but I kind of felt more like wandering and less like fighting.

Destiny beta - On the PS3, even. I like it. It's Halo crossed with Diablo but without Borderlands' questionable sensibilities. I wonder how much actual content there is, here. Every mission I've been on save the multi-player modes have been on the same big map. It is fun, though maybe only just engaging enough. How the story stuff plays out and how much of the rest of the solar system we get to see and how varied the play can be with only three character classes and limited amounts of enemies all remains to be seen. I'm keeping my PS3 pre-order, content with how it performs (freely online, I might add), though I am still hoping for a PC version.

Wednesday, July 9, 2014

Detours

I have been making some good progress through Mass Effect 3, but it is also true that my attention has been diverted in a number of different directions, in the meantime. I am planning on paring that back down some and continuing on Shepard's quest very soon.

The Steam summer sale happened recently, and with that my backlog swelled again to even greater volume. I have knocked a few off the pile, though. Quickly and dirty reviews:

Chivalry: Deadliest Warrior - fun and fairly unique melee-focused combat featuring a number of historical warrior types. Did I uninstall this? What was I thinking? I want to go play more right now. The downside is that there doesn't seem to be much balance. Samurai appear to be the best class overall, by historical rankings in the leaderboards. Pirates look to be bringing up the rear. Cool game, but I'm not sure how much potential there is for a serious competitive scene.

Giana Sisters: Twisted Dreams - a great platformer with a gorgeous presentation, and quite difficult, too. There don't seem to be a huge amount of stages, but the ones I saw--up through the first boss fight--are large and feature a number of secrets. There is also the fact that each exists in two states, happy fairy land and dead Halloween land. You play as two girls, one at a time, shifting back and forth from girl and world to girl and world. Recommended for platformer fans.

Garry's Mod - I don't get it. I guess it's kind of a meta-Minecraft in which you can construct not only worlds, but game types, as well. I messed around a bit with dropping objects into the world, and I saw that there were a ton of people playing original game types on various servers, but I didn't join any. I tried to get onto something running some sort of Fallout: New Vegas roleplaying thing, but it was taking forever to connect, so I cancelled and quit out. This seems like a deep, deep hole, and I don't know that I want to jump down it.

Goat Simulator - Finally a game that Mia appreciates. She's three years old, today.

Wizorb - it's 8-bit-esque JRPG Arkanoid.

I also returned to a number of games for a bit more, and even finished off the Bioshock franchise, as it exists now, with the second part of Infinite's Burial at Sea expansion. It was good, and did a decent job of elaborating on the events of Infinite and connecting them to those of the original Bioshock. Not that that was really necessary, but it was a nice touch, I thought.

I let Mia check out some World of Goo, Peggle, and Hearthstone while sitting on my lap. She seems think they're variously OK for up to about 5 minutes before bombing off to do something else.

I made a tiny bit more progress through Half-Life 2. At this pace I'll finish itup sometime in 2016, making this one of the more extended contiguous (to my definition) playthroughs I've ever done. It's a great, great game, though. It feels great to play. Maybe I just don't want it to end.

I've kind of reached a multiplayer FPS crisis. That is, I don't know if there is a game for me in this genre. Battlefield has evolved to something I don't really care for. Call of Duty has never been my thing. Counter-Strike seems like the best game out there, but after about 15 or 20 minutes, I feel like I'm done for the day. Matches seem to last longer than that. Plus, Counter-Strike is extremely skill-intensive, and I'll never be that good. I need something more casual, I think. Maybe Borderlands or the upcoming Destiny or another co-op game, like the Mass Effect 3 multiplayer, is more my speed these days. I've tried the Left 4 Dead games, but they just don't seem to take, either. They're incredibly intense and repetitive, and like with CS, I want to bail out after just a short time. The aforementioned multiplayer in Mass Effect 3 is pretty good, maybe I'll stick with that for the time being, while I'm playing the campaign, anyway. I should also play the Payday series, which I do own.

Going forward, I guess I'll try to focus on ME3, though I am awaiting Diablo III's 2.1 patch and the Destiny beta. We'll see how that goes.