Showing posts with label Operation Flashpoint. Show all posts
Showing posts with label Operation Flashpoint. Show all posts

Thursday, September 8, 2016

Backlog Patrol Round 2

Well, I decided to hop back into the backlog this week with another A game on my second trip through the alphabet of gaming. I played some ARMA: Cold War Assault, which was originally released as Operation Flashpoint. While I'd never played an ARMA game before, I had played an Operation Flashpoint game (Dragon Rising) in the past, and knew sort of what to expect--a relatively realistic military simulation, at least in comparison to something like Battlefield or Call of Duty. It delivers on that point, if its age and contemporary tech level and conventions hinder it somewhat.


What I was not prepared for, though, were the cinematics, especially the introduction to the Resistance campaign of missions. Someone there at Bohemia Interactive was clearly inspired by filmmaking techniques and giving that sort of thing a go in their game scenario design. The choices of camera angles, blocking, direction, and music were all pretty striking, especially for a game of that era. It was wild. Are all the ARMA games like this?


I made some progress on my Japanese FFIV play through, getting through the antlion cave bit with Gilbert (Edward in the US version) and Rydia to get the cure for Rosa's sickness. She's now joined the party to be with Cecil, and next we're headed over a mountain to try and prevent Golbez from getting any more crystals than he has already.


I made some progression through No Man's Sky, as well, gearing up my ship and exosuit with upgrades that make it easier to get to the black holes on the way to the center of the galaxy. That game has a way of grabbing me and holding onto me for as long as I can possibly make a session last.


In World of Warcraft, I'm playing through all the quests in the first zone of Draenor, gathering stuff for my garrison and learning what's going on with the Draenei there as the Iron Horde rises. I'm about halfway through level 93 to this point. I think I'm finally starting to accept that I'll never see the whole of Azeroth and the outlying areas, and that I should be okay with that. No one sees the entire world they live on or does everything possible in life, do they? It's more about where the journey does take you, and the paths that you yourself choose, at the opportunity cost of choosing others, that determines who you are.

Sunday, September 9, 2012

Uninstall: Operation Flashpoint: Dragon Rising

This week I decided to finally shit or get off the pot, as they say, with Operation Flashpoint: Dragon Rising. I bought the game two or more years ago on sale for $7.50 on Steam, and it had been sitting there installed ever since. Turns out is a fairly hardcore military game that edges more toward the simulation side of things than the all out bombast of a Call of Duty game. It wasn't bad, just a little slow and deliberate, with a lot of bland open terrain between objectives. I completed the first mission of the campaign, achieving all objectives, and would probably play more given a surplus of free time or some interest in playing virtual soldier. I can't lay claim to either of those at the moment, though, and so I had to uninstall.

It's a Sunday afternoon as I write this, and I've just finished up Diablo II with my barbarian. That was fun. I made a small foray into the expansion fifth act, but I'm not sure whether I'll complete that. I need to get back into D3 and earn some money and paragon levels while I finish up Inferno with my wizard there.

I loaded up MGS Peace Walker HD this week to get back around to doing some of the story-related post-game content present there. I'm going back and re-watching all of the cut-scenes, as well. I am a sucker for Metal Gear, indeed. I wonder when in 201X the newly-announced Ground Zeroes will release. Could it come as early as 2013? I think that would be wise if they want to be able to sell a good number of copies on the 360 and PS3. There is speculation we may see a PC release as well, which would be interesting.

A good friend recommended that I check out a game called Don't Starve, which is currently in beta, and available through the Chrome application store. It's a survival game in the Minecraft sense, where you are dropped into a world and have to make do with raw materials that you find around the world. It's a 2D isometric game, though, with an interesting Edward Gorey-like art style that you might call Gothic, though I'm not certain the label applies, personally. It didn't do anything for me. In practice it felt more like proceeding onto the next thing like you do in a facebook game than having fun. It's a game of "Here's a list of shopping items you need to survive, now go find them within this time limit."

And finally, of course, I've been playing a lot of Dota 2. I'm into playing a hard, carry-type hero, and my current pick is Slardar. I've had mixed results, to be honest. I've had some just downright terrible games, and then I've had some of the best I've ever played within a couple of days. Dota is a game of extremes, to be sure.