Showing posts with label God of War. Show all posts
Showing posts with label God of War. Show all posts

Friday, June 29, 2018

The Quickest of Hits

I've had a pretty crazy week, touching on a lot of different games, but basically all just because the whim struck.

Grand Theft Auto III - How many years has it been? I wanted to hear the soundtrack again, and just see what the game felt like after so much water under the bridge.

The Elder Scrolls Online - Revisiting the Orc paladin-analog I created here. Zenimax Online's dedication to the game has made me consider playing it more.

God of War II - Hype around the PS4 reboot made me want to go back and play this one that I never got to, previously. The first 45 minutes or so were pretty impressive.

Team Fortress 2 - I've been on a bit of a shooter kick lately. What really is the greatest of all time?

For Honor - I do like melee combat systems in games. This one seems good and crunchy so far.

Magic: The Gathering Arena - Maybe I do like this better than Hearthstone, after all?

Bloodstained: Curse of the Moon - It was the game going when I turned on the Switch. Still very cool, of course.

Saturday, April 3, 2010

The Omnigamer

I have been all over the place in my gaming this week.

To begin with, I closed out March by finishing God of War, bringing my March completion total to 2, after Far Cry 2 on the 1st of the month. It was a good game. I would put it solidly in the B+/A- range if I were a game reviewer, and 5 years on, that's pretty impressive. Like Wolverine, God of War is the best there is at what it does. I'm not going to dive into the sequel(s) just yet, though. I wouldn't want to burn myself out on the formula.

Swept up in the enjoyment of action-y, platform-y gaming, I decided to finally get down to brass tacks with Super Mario Galaxy. I've had my Wii for going on 2 years now, I think, and still hadn't played any more of this game than I could at a GameStop back when it first was released. The sequel being on the horizon helped muster my hype, as well. After a couple of hours and 4-5 levels, I can tell you, it's great! It's Mario, and it's easy to forget how genius Nintendo's design can be when you go so long between playing entries in the series as have I. I put maybe 2 hours each into Mario 64 and Sunshine, so this is the first three-dimensional Mario experience I'm committing myself to, and I dig it. It's hard not to feel like a kid again in these inventive and colorful worlds filled with cute graphics and sounds. I might even be able to get my wife to try this game out.

Between these games and all the others I've dabbled in this week, I've kept up my wargaming, gold-starring my second gun in Bad Company 2 with Emily, and spending a couple of hours playing Battlefield 1943 when the PS3 happened to be turned on on account of a DVD being watched. I also messed around just long enough to make sure I'd seen every map in 1942, though I don't really intend to play it when newer versions are out. I'm going to surf through all the Battlefield Vietnam maps just the same, just to poke around at the series history. On PC, I'll continue to play Day of Defeat, though when I logged on last night I was getting killed almost before I even spawned in. The engine and UI update to that game, along with Steam achievements, do a lot to extend it's life well past its contemporaries. In other Battlefield news, a co-worker lent me Bad Company 1 so I could log a few matches of that to count toward my veteran status in 2, and play through the campaign at some point.

The rest, I fear, are the dregs. These are the games I played some, but not enough to really talk about or to make any significant progress, with perhaps one exception. In Dawn of War II, I played through one mission twice, losing the first time as I tried to recall how to play the game well. I fought my way to the end of one stratum of Torchlight, did a few small tasks that paid in STALKER, and proceeded through a few more tutorial missions in EVE Online. I've spent a good deal of time this week playing UniWar on iphone, though. I'm halfway through all the campaign missions, and I've got probably 20 separate a-synchronous vs. matches going with other players. It's a great hex-based, turn-based, StarCraft-like 3-race strategy game. The unit balance is really well done.

That's about it, for now.

Friday, March 26, 2010

March Game Blitz

It's been a hell of a busy month. First, a Road Map re-vamp:


I've been playing a crapload of Bad Company 2, lately with a friend who I got to buy the game. She's new to it, and hasn't played that many shooters, but she seems like she's having fun when we're in the squad taking out guys together. What a great game; this might be the best multiplayer shooter, or at least on a level with Team Fortress 2.

Playing Bad Company 2 (and it's veteran system) got me really interested in trying out other games in the series (and outside it, even). First, I picked up Day of Deafeat: Source on Steam for 10 bucks. It's a WWII-themed multiplayer shooter on smaller maps, more in the classic form of the genre, but updated with modern UI and achivements and such, being a Valve game. It's fun, and I found a newb-friendly server to play on, too. Next, I was in Best Buy and saw the Battlefield 1942 Complete Collection (all expansions + BF Vietnam) for another 10 bucks, and so I picked that up for the veteran status and to see what the original was like on PC. It's kind of archaic, but definitely functional, and there are plenty of servers still up and going. I only messed around in 3-4 matches so far, but you can see the lineage, especially when you look forward to Battlefield 1943, which I purchased on PSN for $15. This was released only last year, if memory serves, and it's "a re-imagining" of 1942's Pacific theater maps. It's very good, especially for a downloadable title. It runs on the Snowblind Engine, same as Bad Company 2 (and the original). It's got Wake Island, Guadalcanal, Iwo Jima, and Coral Sea, which is a planes-only map. I'd recommend it to anyone wanting a quick-access shooter on their box without needing to toss in a disc after they've watched a movie or what have you. I think, along with BC2, this one will have the longest half-life with me, just by virtue of its convenience.

MAG, incidentally, is having a double-XP weekend this week, along with some free DLC. I'd like to check that out after a good week of nothing but Battlefield (as far as shooters).

The rest of my console gaming lately has been playing God of War (the first). It's good! It's not f'ing amazing or anything, but it's plenty fun. It's not been since Ninja Gaiden Black that I played a game in this genre, and that was a while ago, but leaving aside graphics (resolution) I think I like God of War better. I think NGB has the advantage as far as depth of the fighting system, but I'm not one to delve into that stuff. I'm a button masher when it comes to this type of game. I vastly prefer the story and presentation of God of War to Ninja Gaiden's senseless jumble of random anime tropes. It seems like Ninja Gaiden's combat was a lot faster, though. Kratos definitely lumbers at times, and hits with force, whereas Hayabusa is all about speed and precision. I guess both games have their moments.

Repeated issues with my PC led me to wipe it and install Windows 7, along with replacing the GPU and Motherboard (courtesy of Dell), meaning that the last few weeks of PC gaming has been more about re-downloading and re-installing and re-modding than playing very much. Just last night I re-downladed Torchlight, and thanks to the magic of the Steam Cloud, it installed and there was my savegame and all my settings, just waiting for me to jump back into the game. Awesome! I want to finish this one up reasonably soon (and start another playthrough, probably).

I also have really been meaning to get into and play and finish the Dawn of War II campaign, to get some more of the 40K goodness up in this bitch, and to then get the new Chaos Rising expansion and maximize my Space Marine Glorious Brodiosity For Make Benefit Of Glorious Emperor. Since re-installing the game I've just played a few rounds of The Last Stand mode as I mentioned on the podcast.

Having finished up Far Cry 2, I now have a real taste for the open-world shooter. Also possessing three STALKER games, I was debating on which to dive into. I'd started Shadow of Chernobyl (the first) before, but had recently heard that the new one, Call of Pripyat (the third) was definitely the one to play. I tried starting with CoP, but the sense of backstory and availability of kick-ass mods to the original led me back to it, tweaked out with the Complete 2009 mod that makes the UI better, fixes tons of bugs, and just all around makes the game better (and waaaay better looking, too; even better than vanilla CoP). A couple of hours in, STALKER feels like Oblivion with guns (ignore the fact that Fallout 3 has been tagged just that), which to me, is AWESOME.

Last but not least, I let my curiosity get the better of me and resubscribed to EVE Online, creating a new character and starting off a new career as a space explorer. I think I'm supposed to make tons of money charting unknown places and salvaging stuff from them. I managed to piss off the agent giving me my missions, though, and now she's not talking to me. I have no idea what I need to do to get back into her good graces. In the meantime, I'm starting on some of the military training missions in order to be able to defend myself against rats (the npc mobs in the game) and other player-character pirates and such when I'm out in the wilds of the void. What a crazy game. It's very cool and sci-fi-economic-political, but dense doesn't even begin to describe the complexity of EVE. I need a lot more time to acclimate.

As you can see, I've got a lot on my plate right now!

Sunday, March 7, 2010

Shooting Lots Of Guys (Slicing A Few)

It's been a violent week in gaming. Aside from the odd game of Chess or Words With Friends, there's been a whole lot of dying going on.

It started with the bitter rivalry between two warring factions of an unnamed African nation coming to a head. I was put in a position to help an infamous and terminally ill arms dealer known as The Jackal bring to an end this conflict, and at the same time to help millions of refugees find a safe way out of the chaos. This was the final resolution of the mission given to my character in Far Cry 2, which was a very satisfying game in the end, and one of the most well-realized worlds I've had the pleasure to play in; a feat that was aided, no doubt, by it's novel choice of settings, a lush and realistic cross section of Africa's many types of geography.

I ordered Battlefield: Bad Company 2 from Amazon on the strength of it's multi-player demo for the 360, and the game arrived this past Tuesday, ushering a renaissance of XBL/PSN fragging into my living room. Together with MAG, another arrival this week, I've spent as much time shooting guys online in the last five days as in the last five months. Both games are a ton of fun, and both have the ever-addicting experience point and unlock system. I'm still level bullshit in BC2, but I've reached level 8 in MAG, which is when you get access to the biggest (256 players) game mode. EA has been having problems maintaining the servers for BC2 (guess it sold big), so this weekend I've mostly been playing MAG instead. I really like it, but the selection of maps seems pretty limited. I'll need a lot more time with both of these games to come to any real conclusions, but at first blush both are brilliant.

For some reason I got the itch the other day to finally start the God of War series. No one needs any explanation of what God of War is, but I have actually never played one up until this point. I played for a few hours, enjoying it, to a point where Kratos is storming his way through Athens on the way to encounter Ares. I have no real idea of how long the game is, but I'd guess it's 12-15 hours or something, putting me probably 1/5 of the way in.

Wednesday, March 5, 2008

Not falling for it.

I really enjoyed the demo I got for God of War: Chains of Olympus, but there are two reasons why I'm not going to buy the game:

A) I'm pretty sure that, like any somewhat decent PSP game from a western developer, it will see an enhanced PS2 release before the year is up, and no doubt shortly thereafter all three God of War games will be available for $29.99 in a boxed trilogy pack, a la GTA, DMC, Hitman, Resident Evil, MGS, and even those WWE games, ffs.

B) Quick-time events suck. They are the most contrived bullshit play mechanic to come out of the last generation of console gaming. Chains of Olympus takes their suckitude that much further by placing them in the middle of boss fights. So yeah, if you don't manage to hit X or the Circle or whatever the fuck button in the half-second window you have, the boss recovers from their stun state and gains back a whole shitton of health. As far as I can discern from the demo, there is no way to defeat the bosses without succeeding at this retarded crap. They aren't even the same each time you try it, either, so you can't just memorize the necessary sequence of buttons to hit. Who the hell thought this was a good idea?

Who the hell thought QTE's were a good idea in the first place? You'd think that something being the one real flaw in a game like RE4 would let people know that, hey, this mechanic sucks shit, and maybe they shouldn't put it in their game. Maybe this is just par for the course with GoW games. I wouldn't know; this is the first one I ever tried.

So, I had a $30 gift card to use at Circuit City, and if you got GoW:CoO there, you could get half off any PSP accessory, such as a bigger memory stick, which I could probably use. However, due to the reasons I outlined above, I held off on the game, and instead picked up the newest Gyakuten Saiban/Ace Attorney game, Apollo Justice, purely on faith (and because I already have the first three, and I might as well get it too, at this point).

A coworker lent me his copy of Call of Duty 4, too, so I'm giving that a run-through, and I want to try the multiplayer, even though I have no time to really spend on that, and would really prefer to dig deeper into Team Fortress 2 if I came across time to do so. Meanwhile, my DS pile of shame continues to mount, and so I've taken some time over the last two evenings to venture forth into Sekaiju no Meikyuu, that forest labyrinth of Etrian Odyssey (another game I need to complete before the sequel arrives)!