Showing posts with label Bloodstained. Show all posts
Showing posts with label Bloodstained. Show all posts

Thursday, April 23, 2020

Isolation Gamification

Well here we are about five weeks into our social distancing regime to mitigate the effects of the COVID-19 pandemic.

I've been playing more video games lately, to help pass the time. It's not so much that there's more free time, since I am working more or less the same hours from home, or even that I've slowed down other leisure activities significantly, I've just taken some of the vast amounts of time I'd spent reading and painting and playing 40K and diverted that into gaming, instead.

The most significant play totals have been in going back to Elite Dangerous for a week or so, and also in returning to my XCOM 2 campaign, as a kind of refresher and point of comparison to XCOM: Chimera Squad, which was unexpectedly announced last week, and is coming out tomorrow.

I had the urge to fly through space some, so I went and concluded the expedition I was on in Elite, doubling my net worth. The next step will be to get a Guardian tech piece for my frame shift drive, to enhance my jump distance for the future. I want to go farther, faster.

My return to my suspended XCOM 2 campaign (still my first) has brought a lot of good momentum to that effort. It feels like I'm on the upswing of a campaign that could turn out to be a winning one. With enough missions turning out positive enough results early on, and smart tech advancement, I could maybe pull it off. We'll see.

I also told friends I'd play Diablo III season 20, and The Elder Scrolls Online with them, and so I have dipped back into both of those, as well. I have been having a good time with both, so I might put in a little more time with them soon.

Otherwise, I've been keeping up with Ring Fit Adventure since getting that for my birthday a couple of months ago. It's pretty decent as an in-home workout, and has a mildly interesting JRPG style adventure to work through, as well.

I've also put a little more time into Bloodstained: Ritual of the Night, and that is one that I really do need to get back to. Especially considering its being a spiritual successor to one of my all-time favorites, Castlevania: Symphony of the Night.

There was also a little time put into Magic: The Gathering: Arena, but not much to speak of. I think I'm still doing the tutorial stuff.

Actually, I've spent more time by far playing both sides of tabletop games of 40K that I've been setting up, using my two armies, White Scars Space Marines and my Astra Militarum (Imperial Guard) Planetary Defense Force for Icthyos Rho VIII AKA Tundra Bastion. That is a fun and interesting excercise, and very good practice for learning all the unit and weapon profiles and various ins and outs of the game rules in a stress-free, time-unconstrained environment. It's also incredibly mentally taxing, and takes many hours to get through a large game. I'm currently working on painting up a few new units before I do that again.

Tuesday, July 23, 2019

Games for Japan 2019

I picked up Bloodstained: Ritual of the Night, and so far, so good! I do wish the graphics were 2D pixel art like Castlevania: Symphony of the Night, but I'll take this. I'm not far into it yet, but looking forward to getting a chance to delve deeper.

On a whim, I decided to pick up New Super Mario Bros. U Deluxe at the register buying my next game. I've only played a few levels so far, but it's good. It's nice to have on a console I'll play, as well.

Finally, and at long last, I got Final Fantasy XII: The Zodiac Age for Switch. I'm having a blast replaying this game. It's one of my favorite in the main FF series, with a system that is endless amounts of fun to optimize. This version of the game has some differences from the original release, most notably the more confined license boards that restrict you into more traditional FF job roles. It's one thing I missed in the game's original incarnation, where the license board was a total free-for-all, and you could end up making every character a bland jack-of-all-trades. I'm around 20 hours into the game now, having just gotten the full party roster and broken free of the moment-to-moment demands of the plot to go off on Ashe's own initiative and do something for the cause, the restoration of the rightful rulers of Dalmasca, namely herself.

I don't remember much at all of the plot of this game, so for that reason also it is nice to be replaying it. The scenario is of course created by Yasumi Matsuno, of Tactics Ogre, Final Fantasy Tactics, and Vagrant Story, more of my favorite games. I'm definitely into this replay and hope to not only finish it off, but get deep into the endgame as well.

Saturday, July 21, 2018

Gaming While Abroad 2018

Having the Switch has been a real blessing in terms of the breadth and depth of experience available to play while way from home. I would never have thought to be able to take with me games like Fortnite, Bayonetta, Breath of the Wild, or the hottest new JRPG on the scene, Octopath Traveler, in the days of even the Vita or 3DS.

Much of my game time in Japan this year was spent with those, but I also checked in on a few others, including Mario Kart 8 Deluxe (for the kids, mostly), Shovel Knight, and Bloodstained: Curse of the Moon.

I took my 3DS along for the trip with the express purpose of playing Shin Megami Tensei: Strange Journey Redux, and I did just that. I got about 3 hours or so in. So far, so good. the dungeon exploration is reminiscent of Etrian Odyssey, though thankfully without the need to manually draw in features on the map.

I thought I might like to play some Rocket League, but my wifi speeds are apparently not sufficient for it to work well via the Steam Link on my TV, so I guess I will have to keep that bounded within the four sides of my desktop monitor for the time being.

Friday, June 29, 2018

The Quickest of Hits

I've had a pretty crazy week, touching on a lot of different games, but basically all just because the whim struck.

Grand Theft Auto III - How many years has it been? I wanted to hear the soundtrack again, and just see what the game felt like after so much water under the bridge.

The Elder Scrolls Online - Revisiting the Orc paladin-analog I created here. Zenimax Online's dedication to the game has made me consider playing it more.

God of War II - Hype around the PS4 reboot made me want to go back and play this one that I never got to, previously. The first 45 minutes or so were pretty impressive.

Team Fortress 2 - I've been on a bit of a shooter kick lately. What really is the greatest of all time?

For Honor - I do like melee combat systems in games. This one seems good and crunchy so far.

Magic: The Gathering Arena - Maybe I do like this better than Hearthstone, after all?

Bloodstained: Curse of the Moon - It was the game going when I turned on the Switch. Still very cool, of course.

Tuesday, May 29, 2018

Omnibus Sessions

I made good on getting Samurai to 75 in FFXI this year. I'm done with the game this time around, though I am set on trying out FFXIV soon.

I've also made some pretty good progress with my ongoing FFT campaign. I'm ready to begin the last several story battles, having trained up my crew of generics to a pretty high degree across their many classes.

I should briefly mention Mario Kart 8 Deluxe just because I loaded up my Switch for another purpose and found a race set in progress that I wanted to finish. May as well get all of the trophies in the 50 cc class, I figure.

Bloodstained: Curse of the Moon is a throwback to Castlevania III: Dracula's Curse, and was created to fulfill a backer stretch goal for the Kickstarter of Bloodstaned: Ritual of the Night, which is a throwback to Castlevania: Symphony of the Night. Curse of the Moon seems very good, so far. It has multiple characters and pathways through the levels, looks and sounds like its inspiration, and has a friendly casual mode that grants infinite lives and removes knockback on enemy contact. I wasn't really aware this was coming, but it's been a pleasant surprise.

I've also been playing the beta versions of Magic: the Gathering: Arena, and Dauntless, though I think I'll put some more time into each before giving my thoughts on them.