Showing posts with label Heroes. Show all posts
Showing posts with label Heroes. Show all posts

Wednesday, September 26, 2018

Codexes Warhammer and Other Another Game Book

I'm halfway through Heroes of the Space Marines at the moment, taking a diversion into Warhammer tabletop game Codexes, to both get the broad strokes of the lore behind major factions, and to check out how the lore has evolved over the years.

I went to ebay and bought a bunch of old 40K Codexes from past editions of the game. Most of the background here will still be applicable, but some has definitely been contradicted elsewhere, if not blatantly retconned. The nature of the setting is such that whether these changes are one or the other is up to interpretation. I prefer to think of the Codexes as being written (when it comes to the lore at least) from an in-universe perspective, and thus subject to mis- and dis-information, as well as the mundane twisting effect that the passage of time has on historical narrative.

So far I have read the Space Marines and Assassins Codexes, and have gotten into the Chaos Space Marines one. That leaves several more, including Necrons, Orks, Eldar, Tyranids, Eye of Terror, Space Wolves, and Imperial Guard. Many more remain that I haven't bought yet, and that's before I start trying to address the different editions of these books, or other campaign books, like the Gathering Storm set I read previously. If I continue to find them in the neighborhood of $5, shipped, then I likely won't hesitate. I just can't get enough Warhammer 40,000.

I am also continuing to read Derek Yu's Spelunky book, which is a pretty interesting window into the development mind of the creator of one of my favorite games.

Monday, September 10, 2018

Books! Check 'em Out!

I'm in the middle of  several different books at the moment. I wound up reading the entirety of Boss Fight Books' Soft and Cuddly, which was damned entertaining, actually. I learned a lot about Sinclair computers of the 80s in the UK. For instance, they used cassette tapes as storage, and a fifteen-year-old could shake the foundations of the UK video game scene in that day, which a hacked together shock horror maso-core game inspired by Alice Cooper.

I have since moved on to Derek Yu's book about Spelunky in the same series. This one is much more about the development of the game, being by the game's creator rather than a third party. Spelunky is one of my favorite games, so the book is pretty interesting.

As a political dissident and leftist by American standards, I have had a good time listening to the Chapo Trap House podcast, and so I thought I would pick up their book. I can hear the podcasters' voices as I read through it, but I'm not sure the entirety of that raucus schtick plays as well in the medium of print. Sarcasm and bite come through much more clearly when spoken aloud, but the same statements just appear odd in print, minus the tone, inflection, and other context clues you get from a spoken statement. I think it's still worth a read, though.

With regards to the 41st millennium, I picked up a set of four anthologies of stories about Space Marines. I finished Treacheries of the Space Marines already, and have begun Heroes of the Space Marines. I have read comparatively few stories about Space Marines set in 40K as opposed to 30K. It's interesting to see how, for instance, the Night Lords or Iron Warriors have changed in 10,000 years, and the ways in which they have not. September has nothing new that I am interested in releasing from Black Library, but there are several things coming in October I want to get, so between now and then I want to get through as many of these ...Of the Space Marines anthologies as I can.