I played some Team Fortress 2 for the first time in a long time last week. There was an update recently, and I was kind of curious to see what was new or different. It mostly feels like the same old good game as before, with new maps and a new system of "contracts" which seem like class-specific challenges to accomplish, probably to unlock new cosmetic items in the game. I was just as bad as I remembered at the game, to boot. Unfortunately it'll probably be a while before I'm back again because I might have a multiplayer FPS that feels worth playing PvP in, and that is...
Destiny 2. The PC version of the game finally came out last week, and I've been enjoying it, so far. It's very much the same game as the first, but with some of the harder edges rounded off a little by all accounts, and now actually present on my preferred platform. This is important for a couple of reasons. First, I can readily dip in and out of the game. Second, I very much prefer playing FPS with mouse and keyboard. Once I finish the story campaign and get to the meat of the game, I can focus on the good stuff--finding gear and progressing my character. One facet of Destiny I like is that both PvE and PvP can contribute likewise to said progression. I've used the Crucible mode through the campaign so far to level up when the next mission has been gated by experience points. As I stand now, my Warlock, who as far as I am concerned is my same unremarkable not-very-accomplished Guardian from the first game, has just hit 15 and is ready to go on the mission to commandeer a Cabal ship to use to infiltrate their "Almighty" star-killer ship and show that Space Marine reject Dominus Ghaul the stellar door, as it were.
In other large release news, Super Mario Odyssey came out last week as well, and I also bought that. I figured the kids would enjoy it, but also that it's basically a compulsory purchase for Switch owners. Plus, I was curious. I've never really loved 3D platformers, but Super Mario Galaxy was pretty good, and I enjoyed that. Odyssey so far is pretty charming and good fun. I've made it to the Mexican-inspired third kingdom so far, and let Mia play a little in that area. We'll be playing more, I'm sure. I'm not sure what to say about the game, though, other than it feels good and has inventive and original level design ideas. Mario has cosmetic wardrobe changes now, as well, which is kind of interesting. None cost any real money, of course.
A few smaller updates:
Diablo III - running bounties here and there, still wanting to improve my Wizard's Vyr's set build. I still need to ace that set dungeon.
SotN - fairly deep into a run by this point, one that I would like to see through to its end. Still love this game so much.
Hexcells - over 40 out of 60 procedurally generated puzzles done.
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