I'm going to have to force myself to stop playing Diablo III. I got my Demon Hunter, Isam--after a similarly haunted Wheel of Time character--to 70, and then promptly switched back over to Orda--after the Khan--to gear him up a little more for Torment level Nephelam Rifts. I've been having fun wrecking stuff and finding game-changing legendary items with him, such as ground-melting boots, a monster-charming helmet, and a demon-summoning greatsword. This game is so good! It's even better now after the expansion and extensive patching than it was at launch--far, far better, as a matter of fact. It's high time to shelve it for a while, though, and when this 7-day period of increased Legendary Item drop rate and double Rift Fragment Bounties ends, I'll do just that. I have half of the classes at the level cap, now, and while it may not be the most efficient, each of them can get along in Torment mode with reasonable comfort. I want to play a Witch Doctor next, but I don't have it in me now. It makes more sense to wait until whenever Blizzard introduces Seasons to the game, where players will compete on leaderboards as to who can start with a new character and level up the fastsest, the most, with the best gear, or whatever it turns out to be. That will be fun. I will not be able to compete to much of any extent, but it will be fun.
I've also been playing some Assassin's Creed: Liberation. It really is pretty mediocre, which is a shame. Not that the even the greatest entries in the series stand up as shining examples of the form, but this is even lacking in their charms. You can tell that the developers were ambitious with their design; it mainly just feels like there was a shortfall of funding and time to make the game great. It probably also has to do with the constraints that attempting to shoeorn an AC game onto the Vita placed on the whole endeavor. I can see in Liberation the many things I like about this series, I just have to look harder. I wish the production values were higher--particularly the voice acting, which is pretty bad. I wish the plot was more coherent and had more connective tissue, because it's hard to decipher, as is. I wish the game just had a better feel to it--it's pretty janky. To be fair, jank is nothing new to AC. Maybe the frequency with which we see these come down the pike is finally starting to wear on me. Maybe I needed more time to put 80 hours of Black Flag and DLC behind me. I will soldier on through, this, though, and await with anticipation this fall's Assassin's Creed: Unity, and the rumored Comet, to a lesser extent. Maybe Liberation will pick up, who knows?
I felt like monkeying around with Dawn of War II: Retribution's The Last Stand mode last night, wondering if I could seque my routine from Diablo III into that, soon. I'm not so sure. Instead, maybe I'll go back (again) to Borderlands--the first--to try out all the DLC before finally, ultimately canning that game for real this time. I need to play Borderlands 2 sometime, after all. I'm undecided whether the Pre-Sequel (not developed by Gearbox) is something to be excited about. I'm leaning toward no, but again, who knows?
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