I have no idea what the title is a reference to.
The game is a 3D puzzle game where you control a square tile that flips end over end to move in one of the four possible directions, and knocks balls around or pushes abstract beams of light to accomplish puzzle goals.
Levels are played out on cubic, three-dimensional boards, so its possible and sometimes necessary to go around a corner to another facet of the level in order to come at your objective from the right angle to affect motion in a certain direction or orientation as required by the puzzle at hand.
It's a brain-bender, for sure, but that's probably required to stick out in such a packed genre.
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