I have forgotten about Dragon Quest VII this week, drawn to some things new
and shiny.
First, I finally tried out Path of Exile for the weekly GameBytes stream on
Monday. It’s really setting a hook in me. The game is very much cast in the
mold of Diablo II, though it does do a few pretty original and interesting
things, like making your active skills contingent on finding and slotting gems into
you gear in various ways. In a very real way, your gear determines how you can
play, not just how effectively. I also like the enormity of the passive skill
chart, which reminds me more of Final Fantasy X’s Sphere Grid than anything
else.
There are a few little quality of life improvements that I miss from Diablo
III and the Torchlight series, but it’s nothing that breaks the deal, at least
not at this point. I’ve only put a few hours in yet, being maybe halfway
through the first act, if that. I’m definitely going to be playing more Path of
Exile, though, a lot more, in all likelihood.
On sale for under a dollar on Steam this week was Hexcells, an elegant
little puzzle game I’d had wishlisted for years. I could not pass it up, and I’m
glad I did not. This game borrows from Minesweeper and Picross to create a very
clever and very addicting rule set in which you look at an arrangement of
orange hexagons and determine which should be marked blue, and which should be
destroyed to reveal numeric and positional clues about the adjacent hexagons.
My favorite thing about this game is that so far it seems mathematically
impossible to get stuck without a way of working out the next move you can make
with certainty that you won’t make a mistake. At times you start to think maybe
all that’s left is to blind-click something in the hopes that the odds are in
your favor, but in actuality if you start looking at the situation from
different angles or toward different ends (I don’t know which one it is… which
ones do I know it definitely isn’t?), you can always find a logical toehold.
I pretty quickly finished and perfected every level (there are only 29, I
believe) in the first game, and bought the rest of the series. I’m playing
Hexcells Plus, now.
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