Friday, October 16, 2015

Becoming Legend

I've reached the end of the story content in The Phantom Pain, and now I know what it means to "Become Legend," perhaps not in the way Bungie's Destiny marketing suggests, but still. There is a final plot twist in TPP that is a dramatic re-framing of everything that has gone before since Venom Snake's awakening in the Cyprus hospital. It didn't sit right with me immediately, but after ruminating on it some, I think it's alright. Kojima was basically able to have his cake and eat it too in that he was able to show what Big Boss was up to and what was going through his head in the decade leading up to the first Outer Heaven uprising, and not do so at the same time. He was able to write himself out of a corner (when and how does Big Boss become the bad guy) by adding another dimension to the story. 'When you view it from this angle, there is no corner!'


If there's never another MGS game, I guess that will be fine by me. It's been an amazing series. TPP is a hell of a game. On its own merits it is one of the best games of the year, and an excellent send off for Kojima Productions and Metal Gear. Konami may produce more Metal Gear games, but I wouldn't count on them being as special as the Kojima-directed ones to date. There's substantial doubt that Konami will be producing much of anything beyond small-scale mobile type stuff from here on out, though.


I continue to play TPP. There are still a number of things I want to do in the single player portion of the game, then there is the pseudo-multiplayer FOB invasion stuff, and at some point Metal Gear Online will be released, as well. I'd like to 100% the game, but that may require S-ranks on all missions, and I'm not sure I'm down for that. I wonder if there are plans to support the game with DLC. I would certainly like to chase down one or two loose ends left dangling after the plot wrap-up.


I'm also still playing Destiny. Lately I've been mainly jumping in and playing a few matches of crucible. The Iron Banner is going on now, and I'm trying to get to the point where I can get a shader or emblem or something from that, in addition to random gear drops. It's something to do.

No comments: