Something pulled me back into Fallout: New Vegas this past weekend. I just wanted to get in there and get that Desert Ranger armor, so I played through the Honest Hearts DLC first, and then continued on to finish up some miscellaneous side quests around the Mojave. Honest Hearts had some really great writing, and it wasn't all contained in the primary quests. I felt like the journal entries of the "Father In The Cave" told one of the greatest stories in all of New Vegas. Then, to top it off, I came away from it with his cool Desert Ranger Combat Armor and Survivalist's Rifle, along with a sweet new pistol from the Burned Man, Joshua Graham, called A Light In The Darkness. I really am playing a badass wasteland drifter and gunslinger gal, now. There is still a bunch of content to get to in the game, as well.
Simultaneously, I am also now farther into Morrowind than I have ever been, before. I've climbed a good way up the ladder of the Thieves' Guild, and I've acquired some great weapons and armor even though my character is still only level 2. I still haven't decided my approach to playing through other guild quest lines and the main one, though I am leaning toward multiple characters. I think Elder Scrolls games work best treated as giant worlds to really role play in as though you were a somewhat plausible person, and not the focal point of all the worlds' goings-on--aside from the main quest lines, of course, where you are often The Chosen One.
There is an interesting point of contrast here between Elder Scrolls and Fallout games, which always cast you as the fulcrum of the world's future, and where every choice comes with an opportunity cost. In Fallout, going down one path will close off the other to you, and that is almost never the case in the Elder Scrolls. In Oblivion and Skyrim, they even make it so key NPCs cannot be killed and your reputation is very malleable, meaning that you can at any time go from being head assassin and dread lord to high paladin and mighty savior with relatively little effort.
Here and there, I've also gotten in quick hits of XCOM: Enemy Unknown and even New Super Mario Bros. with my daughter watching. I finally found how to get to that stupid warp pipe in World 1. I've even played a bit of some iOS stuff, though I try to make it a policy not to think too much about that platform of mostly disposable games. I may make exceptions here and there, but not today.
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