Then, as it was, it shall ever be, and though the course may change some times, rivers always reach the sea.
I will finish The Witcher. Eventually. It's an awesome game, with a great dark fantasy world and a smooth operating badass protagonist. In one session a few nights ago I bedded two separate attractive females, and I am entirely unrepentant about enjoying it. One I knew was eventually going to invite Geralt to her bed, but I didn't figure it would happen so soon. I also like the dice poker and crazy quests you end up taking on in this game. I must be getting near the end of chapter 2 by now.
I'm actually in chapter 3 of FFT: WotL now, working down the job trees on getting to the ninja and arithmeticians and such. I understand there are new classes in this version of the game, including one that looks like a dark knight from some art in the manual. That would be cool. I just love the plot of this game. It's so much more interesting than the typical JRPG tripe. This is a kingdom plagued by real problems in addition to the supernatural ones. It's almost like the video game version of George RR Martin's A Song Of Ice And Fire. It's pretty telling that even though I consider this one of my favorite games of all time, I wouldn't have been able to clearly recall or summarize the plot until having played through this remake with it's amazing localization. Wiegraf actually has motivation! Delita's actions actually kind of make sense! So good.
Some months ago I was playing and writing about Demigod, a 'Defense of the Ancients-inspired game,' or whatever we're calling this little sub-genre that it and League Of Legends belong to. I really enjoyed that game until something else came along and distracted me from playing it any more. Cut to the present, and I've decided to try out LOL after having heard good things, read good things, and out of curiosity about the free-to-play business model that a lot of online games are going to these days. I've played a game just about every night this week, and I'm kind of getting into it. LOL, I'm given to understand, is much closer to what the original DOTA mod for Warcraft III ended up evolving into, though not without some additions and changes to spruce things up a bit and make the game a little more inviting and less incredibly unfriendly for newbs, as DOTA and Heroes of Newerth are reputed to be.
Upon completion of a match of LOL, a player is awarded Influence Points, which can be used to purchase either perks that strengthen the player's character in game or permanent access to the game's champions, it's player characters. There are something like 60 champions to choose from, 10 of which are free to play at any one time, the selection rotating every week. I've been playing in practice matches so far, but only earning like 30-70 points per match, which isn't a whole hell of a lot. It could take quite a while of playing before you have enough points to purchase much of any worth, from what I can tell. That's to be expected when the company would rather you pay with your money than time, I guess.
I guess I should talk a little about how the game plays. I'll try to get into that in my next post.
2 comments:
Here you go man. I thought of you when I saw this article.
http://www.gamesradar.com/f/the-complete-history-of-metal-gear/a-2010100413446869097
sweet, looks cool by the URL!
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